Arma 3
Legion Studios Core - Stable
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Opdatering: 23. juni kl. 20:03

June Update 2.0.4
[Dev Logs]
This one is for the boys with the boomin' system. Top down AC, with the cooler system.
== Legion Core ==
Scripts
  • Fix not setting _loadPoint, meaning condition always returned false for viv
  • Fixed logic for filtering non AT-RT units, ground holders
Misc
  • Update config for WBK Droid classes to use new LS classes
  • Fix multi part structures not visually appearing after mission reload
  • Backpack material updates
    -# ~~Added Chopper to ban script /s ~~

Opdatering: 17. juni kl. 21:07

Opdatering: 17. juni kl. 20:59

June Update 2.0.3
[Dev Logs]
== Legion Core ==
Scripts
  • Added global setting for overcharge cooldown
  • Added emergency stop key bind to always activate repulsor
  • Added setting for rangefinder overlays
  • Increased default VIV load distance
Vehicles
  • Added viv compat for 3as UTAT, ATTE, Command Post, TX130's, RX-200, PX-10, AV-7, and more.
  • Re-add CIS Dropship
Weapons
  • Fixed HMP magazine
  • Add deprecated classes for WebKnight Droids
  • Added 1Rnd and 6Rnd RD-4 magazines
  • Fix Z-7 not making any sound when firing
Props
  • Add radar dishes for blufor/opfor/independent
Helmets
  • Fixed Legacy Airborne Helmet visor selections
  • Fixed Legacy Desert Helmet visor selections
Helmets
  • Fixed Legacy ARC Vest holo rvmat appearing on non holo arc vests
  • Fixed arcborne texture paths
  • Fixed rd-4 magwell
Equipment
  • Fixed P1 & P2 Command Visor hologram rvmat appearing on non holo versions of these items
Units
  • Add missing shotgun B1
  • Add deprecated classes for WebKnight Droids
  • Added missing magazines to B1's, Mandos, B2, BX
  • Fixed commando omega active camo config
  • Fix OOM Pilot uniform
Misc
  • Update droid genericNames
  • Remove addon from ls_deprecated that's included in LS Battlefields
  • Fixed texture path on new medic backpack
  • Fixed various model cfg errors
  • Inherit HitEffects in CfgAmmo classes
    -# ~~Updated banscript /s ~~

Opdatering: 10. juni kl. 21:45

June Update 2.0.2
[Dev Logs]
Shits broken
== Legion Core ==
Scripts
  • Fixed repulse key not disabling repulse if it is already repulsing
  • Fixed animation keybinds overriding existing keybinds
vehicles
  • Fixed LAAT/I & LAAT/Airborne countermeasures
  • Fixed LAAT/c drifting to the right
Weapons
  • Added deprecated grenade classes
  • Fixed zh-73 weapon sound
  • Fixed names for magazines in generic UGL magazine
  • Moved Goose config to IMS compat (model is still in memes)
  • Added base rail classes for weapons & dc series
Props
  • Fixed Providence-Dreadnaught, and venator zeus ships
Helmets
  • Fixed P2 Pilot placement & rescale
Units
  • Added additional mags to Mandalorian predef backpacks
Misc
  • Added public key to build
    -# ~~Edited banscript /s ~~

Opdatering: 9. juni kl. 22:00

June Update 2.0.1
[Dev Logs]
Fixin stuff, will update again tomorrow probably.
== Legion Core ==
Scripts
  • Fixed repulse key not disabling repulse if it is already repulsing
vehicles
  • Fixed Ace interaction compat for vehicles
  • Updated units inside vehicles to be non vanilla, still having issues with the starsaber and z98
Props
  • Fixed venator model path
Uniforms
  • Fixed Phase 2 Clone collision
Helmets
  • Fixed P2 Pilot placement & rescale
Units
  • Fixed various units spawning without magazines
    -# ~~Removed banscript /s ~~

Opdatering: 8. juni kl. 20:35

June Update
[Dev Logs]
TLDR
New versioning system, rewrite has happened, new public repo of configs, and we need help translating LS into your language!

As of <t:1749441600:F>,THE GREAT MIGRATION™️ HAS FINISHED

We have pushed to Core our rewrite. Look forward to even more content EVEN FASTER as we've got quite a bit getting ready to be released!
Have you ever wanted to look up some of our configs but didn't want to boot up the game? We've got you covered!
We now have a Public Repository[github.com] ready for your perusal that's updated whenever we release!
Translate LS into your language!
We've started a Public Repository[github.com] which you can help us translate LS into your language!
We still need:
Czech Spanish Italian Polish Portuguese Russian German Korean Japanese Chinese Chinese (simplified) Turkish
Official Versioning
Moving forward, we've decided to officially version our mod and our versioning system is explained as such

MAJOR - Release version MINOR - Months since MAJOR release (e.g., Monthly updates) PATCH - Hotfixes input since MINOR release (i.e., Patches, hotfixes, bugfixes, emergency updates, etc.)
So for example, today's release is:


Next month will be:


We've been on the workshop for literal years and integrated into almost 96,000 players modlists (Thank you all so MUCH for your support)! This is technically the 3rd Major rewrite of LS, but the first one completely finished!

We may have other MAJOR releases in the future where we decide that our work has advanced enough to consider it an updated MAJOR version, but we don't necessarily have any specific criteria at this time.
== Legion Core ==
Compatibility PBOs
These will load automatically if the specific mod is loaded
  • We've added , which simplifies load orders
  • Lightsabers and Force Compat (Webknight)
  • 3AS compat (Allows for AT-RT to be loaded ViV in anything)
Scripts
You can read all updates script and frameworks here[legion-studios.com]
  • Active Camo added
  • Headlamps rewritten from scratch
  • Fleshed out biology framework
  • Impulsor rewritten completely (add options)
  • Attachment swapping framework
  • ADS sounds
  • Added static turret animation framework to have pretty reloads
Translations
  • Added French Translations
vehicles
  • J-10 Blaster Turret
  • Star Saber
  • Z-95
  • Z-98
Props
  • C9 Cruiser
  • Tibanna Structures (8)
  • CR-88
Uniforms
  • Phase 2
  • Nimbus Commando
  • Fixed B2 fire geo (a few errors in the rpt)
Vests
  • Beltbag
  • ARC Vest
  • Gunner Vest
  • Officer Vest
  • Recon Vest
Backpacks
  • ARC
  • CDV
  • JT-12
  • Mini-LR
  • Mini-LR Attachment
  • Standard Backpack w/ Multi-options
Helmets
  • ARC
  • ARF
  • P2
  • P2 Pilot
NVG
  • Commander NVG
  • Clone Visor
  • Imperial Pilot (P3 Pilot Attachment)
  • V-wing Pilot (P3 Pilot Attachment)
  • ARC Pilot (P3 Pilot Attachment)
Weapons
  • Firepuncher
  • MPL
  • Goose
  • Added stun / ion rounds
  • Added SoundSets for DC15-(B, C, L) placeholder names, UGL, Westar-M5, DC-15S, DC-17M, DC-15X, DC-17S, DP-20, DW-32S, E-5, E-5C, E-5S, E-5X, Valken-38X, Z-6
  • Added tail sound set for launchers
Migrated
  • Droids
  • Weapons
  • Groups
  • Mandalorians
  • All previous clone gear
    -# ~~Added banscript /s ~~

Opdatering: 7. mar. 2024 kl. 21:11

March Update
[Dev Logs]
We need more feedback on the feel and gameplay of the new Autoturrets! Give feedback here! --> https://discord.com/channels/461042140756180992/1148981667537637559

Nimbus Commandos are being actively worked on! We hope to have them in-game for the April update.

Currently, working on a dubbing issues with the B1.

Crimzon is back from his hiatus and will be returning to activity!

Important
With this months update, we'll be including the new P2 base uniform in `lsd_armor_bluefor\uniform\gar\phase2\lsd_gar_phase2_uniform.p3d`

Bugfixes
  • CQC Turret `.model` error due to magazine inheritance.
  • LAAT/c misnamed selection
  • Clone NVG bug fixes

Opdatering: 5. feb. 2024 kl. 18:47

# __Febuary Update__
**[Dev Logs]**
Legion Studios ACE related optionals have been moved into the main mod but will be skipped if you do not have ACE loaded

## == Legion Core (Stable) ==

__Added__
> - Hide animation LAAT/C geo physx skids when raising landing gear at request of the 501st

__Bugfixes__
> - Non-indep mando units not having uniforms
> - Missing slash in mando uniform picture path
> - Fixed airborneOfficer vest hiddenSelections

__Changed__
> - Moved `ls_optional_aceChemlights` into main mod
> - Moved `ls_optional_aceExplosives` into main mod
> - Moved `ls_optional_aceMedical` into main mod

Opdatering: 8. jan. 2024 kl. 18:59

## == Legion Core (Stable) ==

__Added__
> - New Alpha Arc Vest from Nexor with 3 variants (red, blue, and yellow) `lsd_gar_AlphaArc_vest_blue`, `lsd_gar_AlphaArc_vest_red`, and `lsd_gar_AlphaArc_vest_yellow`

__Bugfixes__
> - Fixed Airborne visor selection

__Changed__
> - ls_biologyCheck has been reworked to properly check for JLTS droids and includes some minor performance increases
> - ACE Optional Patches will only load if ACE is loaded skipWhenMissingDependencies = 1
> - Fixed melee weapons ahve attachment options
> - Updated `lsd_equipment_blufor/accessories/gar_cfgGlasses.hpp` include order to fix missing base class error

Opdatering: 11. dec. 2023 kl. 16:46

December Hotfix v1
Had to republish mod due to missing mod cpp & issues with steam workshop going unlisted