Arma 3
Reaper Crew - Assets Pack (Dev)
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Update: Jul 4 @ 7:26am

Version 5.6.6

Added
+ N/A

Changed
* Adjusted pickup code for logistics

Removed
- N/A

Update: Jan 10 @ 12:17pm

Version 5.6.5

Added
+ N/A

Changed
* Bugfixed configuration of missing short range radios
* Added hotfix for replaced logi vehicle

Removed
- N/A

Update: Jan 10 @ 9:55am

Version 5.6.5

Added
+ N/A

Changed
* Bugfixed configuration of missing short range radios
* Added hotfix for replaced logi vehicle

Removed
- N/A

Update: Dec 2, 2024 @ 4:10am

Version 5.6.4

Added
+ Respawn Vehicle module for "magical resupply truck" /w AI movement function

Changed
* Bugfixed certain reinforcements modules not using the additional condition properly
* Bugfixes for incorrect detection behavior in counter battery system

Removed
- N/A

Update: Dec 1, 2024 @ 2:26pm

Version 5.7

Added
+ Respawn Vehicle module for "magical resupply truck" /w AI movement function

Changed
* Bugfixed certain reinforcements modules not using the additional condition properly

Removed
- N/A

Update: Nov 22, 2024 @ 1:51pm

Version 5.7

Added
+ Respawn Vehicle module for "magical resupply truck"

Changed
* N/A

Removed
- N/A

Update: Nov 22, 2024 @ 8:55am

Version 5.7

Added
+ Respawn Vehicle module for "magical resupply truck"

Changed
* N/A

Removed
- N/A

Update: Nov 17, 2024 @ 5:18am

Version 5.6.3

Added
+ Adjusted vehicle delivery system to use map-clicks for delivery position instead of player position
+ Adjusted fn_setPersonalACRESettingsLocal to cope with players not having a short range at all
+ Added support for reinforcements modules to use synchronised spawnpoints as well as global spawnpoints

Changed
* Adapted reinforcements functions to use RemoteLog function instead of direct diag_log
* Bugfix for RemoteLog function to better determine server vs player
* Hotfix for ACE carrying not working properly on spawned crates.

Removed
- N/A

Update: Nov 12, 2024 @ 2:48pm

Version 5.6.3

Added
+ Adjusted vehicle delivery system to use map-clicks for delivery position instead of player position
+ Adjusted fn_setPersonalACRESettingsLocal to cope with players not having a short range at all
+ Added support for reinforcements modules to use synchronised spawnpoints as well as global spawnpoints

Changed
* Adapted reinforcements functions to use RemoteLog function instead of direct diag_log
* Bugfix for RemoteLog function to better determine server vs player

Removed
- N/A

Update: Nov 12, 2024 @ 2:40pm

Bugfix