Arma 3
Reaper Crew - Assets Pack (Dev)
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Update: Jun 13, 2024 @ 2:38pm

Version 5.5

Added
+ Added "Convoy" module that combines Better Convoy with other custom behavior

Changed
* Added function to update Radar unit detection marker position
* Adjusted fn_logisticsConsolidateSupplies to include new crate types
* Added support for items in IDF crate, defaults to range tables and map tools.

Removed
- N/A

Update: Dec 22, 2023 @ 3:17pm

Version 5.4.3

Added
+ New ReaperCrew Logo for 2024

Changed
* reapercrew_player_management_fnc_setUnitInsigniaLocal now also applies "clan" insignia consistently

Removed
- N/A

Update: Dec 4, 2023 @ 9:46am

Update: Nov 26, 2023 @ 3:19am

Fixed bug with FireGeo for 25m and 4m walls components

Update: Sep 24, 2023 @ 5:39am

Version 5.4.1

Added
+ N/A

Changed
* MECHANICS: Adjusted suppression module to be repeatable
* MECHANICS: Moved Garrison and suppression module to their own editor category
* REINFORCEMENTS: Automatically mounted AI into vehicles on spawn
* REINFORCEMENTS: Added workaround script to mitigate AI standing in place issue with LAMBS Rush module

Removed
- N/A

Update: Sep 10, 2023 @ 1:36am

Version 5.4

Added
+ MECHANICS: Added "Suppress Position" AI mechanic

Changed
* REINFORCEMENTS: Added Failsafe function to reinforcements spawners to adjust group size automatically to the size of the available vehicle (prevents situations where not all AI can fit in the vehicle).

Removed
- N/A

Update: Jun 17, 2023 @ 6:22pm

CLOTHING: Added Range Master belt with extended capacity for training map

Update: Jun 17, 2023 @ 5:44pm

PLAYER MANAGEMENT: Added GroupLists function
BUGFIX: Fixed aiming memory point on HK33

Update: Jun 4, 2023 @ 10:13am

Added MVP for counter battery

Update: May 30, 2023 @ 5:09am