RimWorld

RimWorld

Cybernetic Warfare and Special Weapons (Continued)
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Uppdatering: 18 okt, 2024 @ 12:03

1.5.2 - Fixed a bad patch for adding mod extensions

Uppdatering: 10 aug, 2024 @ 10:58

1.5.1 - Fixed minor incompatiblity with Vanilla Factions Expanded - Ancients

Uppdatering: 23 mar, 2024 @ 11:38

1.5.0 - Mod updated for 1.5 and passed autotests

Uppdatering: 3 jul, 2023 @ 11:13

1.4.4 - Fixed the patch for CONN since they changed the defnames

Uppdatering: 21 maj, 2023 @ 11:20

1.4.3 - Added the power armors from Spartan Foundry and Rimsenal as recognized power armors (I think)

Uppdatering: 20 nov, 2022 @ 10:59

1.4.2 - Rmoval of redundant CompOversizedWeapon as the base-game supports drawsize on weapons now..
Used DeepL to update translations for ChineseSimplified, French, German

Uppdatering: 10 okt, 2022 @ 12:16

1.4.1 - Mod updated for 1.4 and passed autotests.
Used DeepL to update translations for Russian

Uppdatering: 20 dec, 2021 @ 5:54

1.0.10.0 - CE-patch is now included in the main CE-mod instead

Uppdatering: 28 sep, 2021 @ 3:57

1.0.9.0 - Weapons with fire-modes should now only have one weapon-gizmo visible instead of the amount of fire-modes

Uppdatering: 8 jul, 2021 @ 12:38

1.0.8.0 - Mod updated for 1.3 and passed autotests