RimWorld
Cybernetic Warfare and Special Weapons (Continued)
Mostrando 1-10 de 18 aportaciones
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Actualización: 18 OCT 2024 a las 12:03

1.5.2 - Fixed a bad patch for adding mod extensions

Actualización: 10 AGO 2024 a las 10:58

1.5.1 - Fixed minor incompatiblity with Vanilla Factions Expanded - Ancients

Actualización: 23 MAR 2024 a las 11:38

1.5.0 - Mod updated for 1.5 and passed autotests

Actualización: 3 JUL 2023 a las 11:13

1.4.4 - Fixed the patch for CONN since they changed the defnames

Actualización: 21 MAY 2023 a las 11:20

1.4.3 - Added the power armors from Spartan Foundry and Rimsenal as recognized power armors (I think)

Actualización: 20 NOV 2022 a las 10:59

1.4.2 - Rmoval of redundant CompOversizedWeapon as the base-game supports drawsize on weapons now..
Used DeepL to update translations for ChineseSimplified, French, German

Actualización: 10 OCT 2022 a las 12:16

1.4.1 - Mod updated for 1.4 and passed autotests.
Used DeepL to update translations for Russian

Actualización: 20 DIC 2021 a las 5:54

1.0.10.0 - CE-patch is now included in the main CE-mod instead

Actualización: 28 SEP 2021 a las 3:57

1.0.9.0 - Weapons with fire-modes should now only have one weapon-gizmo visible instead of the amount of fire-modes

Actualización: 8 JUL 2021 a las 12:38

1.0.8.0 - Mod updated for 1.3 and passed autotests