RimWorld

RimWorld

MedPod
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Update: Oct 18, 2022 @ 12:54am

Version 1.5.0 - 18 October 2022

  • Updated for 1.4.3520
  • MedPods can now be restricted to colonists, slaves or prisoners
  • Added placeworker requiring free standable space all around VetPods
  • Added XML-configurable parameter to offset individual positions of large animals lying on VetPods (e.g. Thrumbos)
  • Changed MedPod running sound to use AudioGrain_Clip instead of AudioGrain_Folder
  • Reduced size of VetPod Large and VetPod Mega
  • Reduced size of UI Gizmo Icons
  • Removed excess space from most textures
  • Updated compatibility patches
    • Added patch for BloodTypes + BloodBag (original and continued) to ignore blood type hediffs
    • Added patch for Common Ailments (continued) to make all ailments always treatable
    • Set MedPod to load after [KV] Weapon Storage, to fix a bug where patients using MedPods lose their weapons
  • Updated translations
    • Added Ukrainian translation
Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Update: Jul 29, 2022 @ 4:27pm

Version 1.4.3 - 30 July 2022

  • Updated for 1.3.3389
  • Non-colonist patients resting in regular medical beds can now also be automatically carried to MedPods
  • Moved Accelerated Cellular Regeneration research project to main research tab
  • Rewrote description for Accelerated Cellular Regeneration research project
  • Rewrote right click float menu Rescue to MedPod action to work independently of the base game's Rescue to medical bed action
    • This fixes a bug where on a map with no MedPods, simultaneous rescue attempts would automatically be aborted
  • Rebalanced spawn chance and quantity of Isolinear Processors in quest rewards, exotic goods caravan and orbital traders
  • Removed unused trade tags for Isolinear Processors
  • Updated compatibility patches
    • Updated mod name reference for Paniel the Automata Race mod patch
  • Updated translations
    • Changed translation for Accelerated Cellular Regeneration research project description for all supported languages

Update: May 28, 2022 @ 3:49pm

Version 1.4.2 - 29 May 2022

  • Updated for 1.3.3326
  • Fixed pawn bed check for patient transfer from bed to MedPod workgiver

Update: May 27, 2022 @ 1:05pm

Version 1.4.1 - 28 May 2022

  • Updated for 1.3.3326
  • Added jobs allowing doctors and wardens to automatically transfer patients and prisoners from beds to MedPods
    • Pawns with any pending and non-suspended surgery bills will not be transferred
  • Added support for non-tendable, non-immunizable hediffs that cause sick thoughts
  • Added support for traits that prevent MedPod usage, and treatable traits
  • Fixed non-critical but treatable hediffs not being detected and handled properly by MedPods
  • Updated compatibility patches
    • Added patch for Dubs Rimatomics, by marking Radiation Buildup hediff as always treatable
    • Added patch for Vanilla Cooking Expanded, by marking Cholesterol, Diabetes and High Blood Pressure hediffs as non-critical but treatable
    • Added patch for Vanilla Factions Expanded Pirates, by preventing pawns with Warcaskets from using MedPods and making the Shellcasket trait treatable
    • Reworked patch for Vanilla Traits Expanded, by handling the removal of Lush and Stoner traits using the new treatable traits system
  • Updated translations
    • Added translations for new jobs to all supported languages
    • Remove redundant translations for building blueprints and frames

Update: Feb 27, 2022 @ 1:40am

Version 1.4.0 - 27 February 2022

  • Updated for 1.3.3287
  • Removed recipe for obtaining Isolinear Processors via disassembling AI persona cores
  • Removed support for 1.2
  • Updated compatibility patches
    • Removed cross-compatibility patch with Replimat

Update: Jan 7, 2022 @ 6:26pm

Version 1.3.5 - 8 January 2022

  • Updated for 1.3.3200
  • Updated compatibility patches
    • Added patch for Android Tiers to prevent pawns with the Skycloud upload hediff from using MedPods
    • Added additional logic for Android Tiers to automatically reconnect biological surrogates to their last controllers after treatment
  • Updated translations
    • Fixed grammar in Japanese translations

Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

Update: Dec 17, 2021 @ 4:49pm

Version 1.3.4 - 18 December 2021

  • Updated for 1.3.3200
  • Updated compatibility patches
    • Added compatibility for Vanilla Traits Expanded, by automatically removing the Lush and Stoner traits from pawns cured of their permanent alcohol and smokeleaf addictions; the player will be notified of the removed traits via an in-game letter
  • Updated translations
    • Add translations for trait removal letter to all supported languages
Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

Update: Oct 22, 2021 @ 6:41pm

Version 1.3.3 - 23 October 2021

  • Updated for 1.3.3117
  • MedPods now consider drug hediffs to be non-critical
    • This fixes an issue where healthy pawns that drink beer or take drugs would immediately use MedPods to remove them
    • The new logic now only removes drug hediffs if the pawn also has other, more critical injuries/diseases that need treatment
  • VetPods now ignore Sterilized hediff in animals
  • Updated compatibility patches
    • Added patch for Infinity Race mod to prevent the robot race and their mechanoid animals from using MedPods/VetPods
    • Added patch for Paniel the Automata Race mod to prevent the clockwork dolls from using MedPods
    • Added patch for Rabbie The Moonrabbit Race mod to prevent MedPods from removing the race's Planetarium addiction
    • Added patch for Specter Race mod to prevent the Vorlon-like energy beings from using MedPods
Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

Update: Sep 18, 2021 @ 6:23pm

Version 1.3.2 - 19 September 2021

  • Updated for 1.3.3117
  • Added the VetPod Large, an intermediate-sized VetPod for treating livestock and small animals, while being cheaper than a VetPod Mega
  • Reduced pathing difficulty for all MedPods and VetPods
  • Updated compatibility patches
    • Added compatibility for Dubs Bad Hygiene, by suspending a patient's thirst, bladder and hygiene needs during treatment
    • Added patch for Mincho Race mod to prevent Minchos and animals from using MedPods/VetPods (they'd otherwise melt)
    • Added patch for Rimsec Security to prevent robots from using MedPods
    • Fixed an issue in Android Tiers where pawns with the VX series of implants are stuck forever inside MedPods
  • Updated translations
    • Add translations for new VetPod Large to all supported languages
Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

Update: Sep 4, 2021 @ 1:39am

Version 1.3.1 - 4 September 2021

  • Updated for 1.3.3102
  • Regression fix for RimWorld 1.2
  • Re-added custom float menu options for MedPods
  • Updated compatibility patches
    • Added patch for Save Our Ship 2 to blacklist Holograms from using MedPods
  • Updated translations
    • Updated Japanese translations
Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.