Dota 2
CUSTOM HERO CLASH
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Update: May 11, 2022 @ 11:35pm

BALANCE:

• Blood Mist's hp per second cost/damage decreased from 7% --> 4%
• Urn of Shadow's initial charges decreased from 1000 --> 5

FIXES:

• Prevented Will-o-Wisp from being cast in the fountain

Update: May 9, 2022 @ 10:37pm

INNATES:

Cascading Arcana:
• Magic resistance reduction per stack increased from 3% --> 5%
• Max magic resistance reduction decreased from 100% --> 75%
Contrabandist:
• Ex Machina's bonus armor decreased from 30 --> 20
• Rescaled Eye of Midas to be more similar to its components (overall nerf) and decreased its bonus gold from 20% --> 10%
• Spell Prism's all stats decreased from 40 --> 32 and mana regen decreased from 20 --> 16
• Titan Soul's base attack damage/magic resistance/status resistance rescaled from 65/65/65% --> 125/55/55%
Swift Arcana:
• Cooldown reduction upon entering the fountain increased from 50% --> 75%
Tinkerer:
• Tier 1-4/5 bonus neutral item stats increased from 100/40% --> 110/60%

MASTERIES:

Acrobatics:
• Evasion from agility increased, particularly at low agility values
Champion:
• All stats per level decreased from 0.125/0.25/0.5 --> 0.1/0.2/0.4
Control:
• Debuff amplification increased from 15/30/60% --> 20/40/80%
Initiative:
• Bonus move and attack speed decreased from 100/200/400 --> 75/150/300
Luck:
• Critical damage decreased from 25/50/100% --> 20/40/80%
Tenacity:
• Cooldown decreased from 7.5s --> 5s

FIXES:

• Gave Dawnbreaker back her Luminosity talents
• Gave Riki back his Backstab Multiplier talent
• Fixed Mana Shield not working correctly

Update: May 6, 2022 @ 6:29am

7.31C PARITY:

• Updated all custom abilities and items to match the 7.31c changes

FIXES:

• Fixed an exploit involving Aghanim's Prevention Assistance
• Fixed Good Juju's Aghanim's Scepter not lowering item cooldown tooltips
• Fixed Static Field showing up the Duel UI, obscuring player's items
• Fixed Book of Summoner offering new choices after reconnecting to the game
• Fixed Morphling's 2 Waveform Charges talent not working
• Fixed the Unlock Random Mastery button not working sometimes
• Fixed cooldown visuals breaking for abilities swapped while on cooldown
• Fixed Ion Shell being Multicastable onto Bulwark soldiers
• Fixed Demonic Conversion's and Spawn Spiderlings' tooltips
• Fixed Intiative not working on round 4 creep waves if pre-selected
• Fixed Wraith Pact being affected by Summon Power's damage amp and spell amp
• Fixed creep agro sometimes breaking when one player died in Duos

Update: May 3, 2022 @ 10:05pm

FIXES:

• Fixed Mana Shield making players invulnerable and allowed it to be found in ability selections again
• Fixed Good Juju reducing ability cooldowns when item actives were used

Update: Apr 30, 2022 @ 10:05pm

BALANCE:

• Static Field now procs an attacks. Does 25% damage when procced by attacks other than Zeus's
• Wraith Pact is now affected by Summon Power and can be Multicast
• Magical Constitution now always updates the bonus health provided instantly upon the hero's maximum mana changing
• Added Gravekeeper's Cloak to the list of survival abilities that players can only obtain at most 2 of at once (Borrowed Time, Shadow Realm, Shadow Dance, False Promise, Reincarnation and Enrage)
• Prevented Gravekeeper's Cloak from being Rearmed
• Magus can no longer proc Sunder

CHANGES/FIXES:

• As many of you may have noticed, last update we added the CHC logo to several abilities and items, this indicates that the ability or item has been modified in some way from how it functions in regular Dota
• Updated Invoker's abilities in CHC to use the level 2/4/6/8 values of his vanilla abilities at level 1/2/3/4
• Updated Forge Spirit to spawn two Forge Spirits at level 2/3/4
• Updated Melting Strike to work the same way it does in vanilla Dota
• Fixed retraining an Earth Spirit ability removing Stone Remnant even if the player had another Earth Spirit ability
• Fixed Luminosity and added it back into the game
• Fixed Good Juju reducing the cooldown of the used ability
• Fixed the Fortunius reward pop-up overlapping the neutral item selection
• Fixed Medusa's Mana Shield talent

Update: Apr 26, 2022 @ 5:08am

Full Re-compile

Update: Apr 25, 2022 @ 3:52pm

INNATES:

Cascading Arcana:
• Magic resistance reduction increased from 2.5% --> 3%
• Maximum magic resistance reduction decreased from 125% --> 100%

Switcheroo:
• Ranged to Melee armor decreased from 5 + 0.5 per level --> 3 + 0.3 per level

Duelist:
• Bonus damage during duels increased from 30% --> 40%
• Bonus duel winnings increased from 50% --> 60%

BALANCE:

• Reworked Spawn Spiderlings to summon 1 spiderling with 4/5/6x the damage and hp, loses damage as hp decreases
• Reworked Demonic Conversion to summon 1 eidolon with 3x the damage and hp, loses damage as hp decreases
• Bad Juju and Shadow Realm can now be obtained at the same time (Good Juju still doesn't affect Shadow Realm)

FIXES/CHANGES:

• The game can now be paused for a maximum of 10 minutes total each game
• You can now select your favorite Masteries
• You can now pre-select Masteries to have them activate as soon as they're able to
• Fixed the mastery equip button
• Fixed Skeleton Walk's Aghanim's Shard not working in Enfos

Update: Apr 20, 2022 @ 7:27pm

• Fixed gold from finishing the round not working
• Fixed the Duos side panel not displaying MMR

Update: Apr 17, 2022 @ 11:45pm

SERVER MAINTENANCE:

• 11am UTC - 12pm UTC, Monday the 18th
• During this time games will not be scored and rerolls/masteries will not be available

BALANCE:

• The final player/team starts gaining less gold for finishing the round 20s after the second last player/team finishes the round.
• They gain 2% less gold (additive stacking, 50s = 100% less gold) from finishing the round for every second that passes without them finishing the round.
• Only applies to FFA and Duos.
• Only applies to the first 19 rounds of the game.

FIXES/IMPROVEMENTS:

• Masteries can now be viewed in the fully expanded side UI
• Innates with permanent stacks now show up on the end game screen
• Improved the Enfos Wizard mana bar display
• Improved the Enfos Wizard/Treasury upgrade buttons
• Disabled casting Fortune's End in the fountain
• Fixed Bad Juju
• Fixed charge abilities not having a cooldown if chosen while dead
• Fixed Berserker working for illusions
• Fixed Spellcraft increasing self damage with could also cause self damage to be lethal
• Fixed Berserker being able to be triggered while affected by Borrowed Time
• Fixed Tombstone attacks not giving stacks of Brawler
• Fixed Primal Beast's talents being broken in the pick screen
• Fixed the gift for randoming your hero being sellable for 1200 gold
• Fixed Chaos Knight's -3s Chaos Bolt talent
• Fixed Spirit Bear's item cooldowns not being reset after duels
• Fixed Spirit Bear being able to sell items for full price during rounds

Update: Apr 9, 2022 @ 6:36pm

INNATES:

• Reworked Big Game Hunter:
• Now applies to all enemies with the highest hp instead of a random one
• Max Health Damage decreased from 6% --> 3%
• Reworked Switcheroo:
• Switcheroo bonusses are now determined when Switcheroo is chosen
• Using abilities to change from melee to ranged or ranged to melee will not affect the bonusses provided

FIXES:

• Replaced Grimstroke's Stroke of Fate cast range talent
• Reduced the cast range of all global abilities to 1800 to prevent them from proccing things like Aeon Disk
• Improved Giant Strike's description
• Fixed Time Lock proccing on Willowisp crashing the game
• Fixed some broken localization
• Fixed a few broken talents
• Fixed Gravekeeper's Cloak's Aghanim's Shard not healing
• Fixed a bug that allowed Proximity Mines to be placed in the fountain
• Fixed creeps being able to be pushed outside of the arena
• Fixed some abilities with charges having their charge restore time reset after using a charge
• Fixed Reaper's Scythe not dealing damage if multiple are used in quick succession