Dota 2
CUSTOM HERO CLASH
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Update: Nov 2, 2022 @ 7:20pm

NEW INNATES!

• Unrelenting: Killing a unit makes you immune to damage for 2 seconds.
• Overwhelming Presence: Enemies within 300 units take 40% more damage.
• Unstoppable Force: Every 100 units moved increases your next damage instance by 10%

INNATE BALANCE:

• Duelist's bonus gold/damage decreased from 50%/40% --> 35%/35%
• Winner's bonus damage decreased from 8% --> 7%
• Magical Constitution's mana to health conversion decreased from 125% --> 110%
• Soul Link's hero to creep/creep to hero lifesteal increased from 10%/5% --> 15%/7.5%
• Tinkerer's tier 1-4/tier 5 bonus neutral item stats increased from 150%/75% --> 175%/80%

SUMMON POWER:

• Massive Serpent Ward's summon power effect decreased from 90% --> 80%
• Spirit Bear's summon power effect decreased from 90% --> 85%
• Death Ward's summon power effect decreased from 100% --> 90%
• Tombstone's summon power effect increased from 100% --> 115%
• Nature's Call's summon power effect increased from 115% --> 125%
• Forge Spirit's summon power effect decreased from 170% --> 160%
• Spawn Spiderling's summon power effect increased from 165% --> 170%
• Proximity Mines' summon power effect decreased from 200% --> 170%

FIXES:
• Fixed Skull Basher not being affected by status resistance
• Fixed Echo Stomp's Aghanim's Shard

Update: Oct 30, 2022 @ 6:01pm

BALANCE:
• Uproar can now gain stacks when attacked by creeps
• Dismembered allied heroes are now automatically ejected at the end of the round

FIXES:
• Fixed Duos Totem debuffs not being removed at the end of a round
• Fixed Sharpshooter sometimes leaving behind arrows in the fountain

Update: Oct 26, 2022 @ 3:31am

• Fixed Duos Totem debuffs being dispellable
• Fixed Berserker and Aeon Disk being able to proc at the same time
• Fixed Disruption's banish being active at the end of a duel causing the game to crash

Update: Oct 19, 2022 @ 4:00am

CHANGES:
• Re-added Astral Spirit to the game
• Both Astral Spirit and Echo Stomp are now affected by Multicast
• Echo Stomp now deals both its magical and physical stomp damage regardless of Astral Spirit being drafted
• Updated Arcane Aura to 7.32 values (same mana regen/spell amp for CM, 1.5x for allies within 1200 units and 0.75x for all other allies)
• Replaced Dark Willow's Bedlam Pierces Spell Immunity talent with a +30 intelligence talent

FIXES:
• Fixed Doom not being removed from heroes at the end of a duel

Update: Oct 11, 2022 @ 4:30am

• Removed Ex Machina (Contrabandist Tier 5 neutral item)
• Fixed Reincarnation's Aghanim's Shard not working

Update: Oct 8, 2022 @ 4:36pm

• Curse of the Oldgrowth is now granted by Sprout
• Arena of Blood can no longer be Rearmed
• Fixed Summons that survive until the next round being untargetable by creeps
• Fixed Demonic Conversion not being castable on Eidolons
• Fixed Lucky Shot not being affected by status resistance

Update: Oct 4, 2022 @ 5:15am

• Fixed Spirit Bear and Familiars not being affected by the Fountain's increased health/mana regen

Update: Oct 3, 2022 @ 4:40am

BALANCE:
• Refresher Orb will no longer have its cooldown refreshed at the end of a duel or after respawning from an Aegis

FIXES:
• Fixed Refresher Orb having its cooldown reset when moved into the inventory
• Fixed retraining Charge of Darkness while active crashing the server

Update: Oct 1, 2022 @ 7:05am

SEASON RESET:
• Fixed the most recent season reset cosmetics not working and not having localization

BALANCE:
• Re-enabled Lucky Shot but it can now only be procced by attacks and Pangolier's abilities
• Replaced Meepo's Pack Rat talent with a +30 strength talent

FIXES:
• Fixed Onslaught being able to be Multicast
• Fixed Magus being able to proc Storm Hammer on magic immune enemies
• Fixed Giant Strikes ignoring Grow's attack speed reduction

Update: Sep 26, 2022 @ 8:31pm

• Fixed some charge based abilities having no cooldown