Dota 2
CUSTOM HERO CLASH
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Opdatering: 6. maj 2024 kl. 7:25

4.2.3.0
INNATES:
• Big Game Hunter's max health as damage increased from 2.5% --> 3%
• Blitz Strike's Risque Deal upgrade's bonus crit damage increased from 150% --> 200%
• Brawler's Hothead upgrade's taunt chance decreased from 25% --> 20%
• Brute's Musclebrains upgrade's spell amp per strength decreased from 0.35% --> 0.3%
• Bulky Band's Muscle Power upgrade's bonus summon damage per max health decreased from 0.2% --> 0.15%
• Capitalist's interest cap decreased from 20000 --> 15000
• Cascading Arcana's Armor Shred upgrade's armor reduction per stack/max armor reduction upgrade increased from 0.35/70 --> 0.4/80
• Giant Strike's Gianter upgrade's attack damage per attack speed decreased from 0.85% --> 0.8%
• Healer's Arcane Healer upgrade's spell amp per health regen decreased from 0.4% --> 0.3%
• Immunity's Golden Immunity upgrade's debuff immunity duration increased from 7 --> 8
• Late Bloomer's Wild Growth upgrade's mid round/overtime bonus stats increased from 100%/200% --> 125%/250%
• Magical Constitution's Magical Repair upgrade's health regen per mana regen increased from 150% --> 200%
• Master of Wealth's bonus item stats decreased from 45% --> 40%
• Master of Wealth's Branching Out upgrade's bonus item stats increased from 0% --> 3%
• Master of Wealth's Silent Master upgrade's bonus item stats increased from 15% --> 35%
• Overdrive's initial bonus outgoing damage increased from 90% --> 100%
• Overdrive's Hyperdrive upgrade's bonus outgoing damage increased from 115% --> 125%
• Overdrive's Safetydrive upgrade's minimum bonus outgoing damage increased from 10% --> 30%
• Overdrive's Second Wind upgrade's reset outgoing damage increased from 70% --> 75%
• Parry's Only Parry upgrade's bonus Parry damage increased from 50% --> 100%
• Rend's Rip and Tear upgrade's bonus armor reduction decreased from 0.8 --> 0.7
• Speed Demon's Demonic Summoning upgrade's spawn interval decreased from 10 --> 8
• Sub Zero's Crippling Frost upgrade's damage per second increased from 150 --> 200
• Tinkerer's bonus neutral item stats decreased from 90% --> 80%
• Tinkerer's Artisan upgrade's bonus neutral item stats decreased from 365%/215%/115%/45% --> 325%/190%/100%/40%

BALANCE:
• Nether Ward, Dark Ascension and Book of Shadows can no longer be Rearmed
• Battle Trance is no longer affected by Rearm, Bad Juju or Refresher Orb
• Luminance is now affected by AoE bonuses
• Removed Gossamer Cape, Blast Rig, Ascetic's Cap (didn't proc on some custom abilities), Mirror Shield (exploit with Lotus Orb) and Turbulent Sturmaz (too similar to Stormcrafter) so there are now 12 neutral items of each tier

FIXES:
• Fixed Sovereign's bonus damage stacking additively with curses instead of multiplicatively
• Fixed Grand Librarian's Rebirth upgrade being able to give disabled Innates when discarding the new Innate selection
• Fixed Silent Caster/Master being able to permanently silence you if chosen mid round
• Fixed Swift Arcana's Grand Casting upgrade not working on ability with charges
• Fixed Nether Ward dealing damage based on Contradiction's mana burnt
• Fixed Nether Ward proccing from item casts
• Fixed Nether Ward still proccing after it dies
• Fixed Fate's Edict being able to be cast on invulnerable allies
• Fixed Refresher Orb and Rearm not working correctly with charges
• Fixed Essence Flux being able to restore mana during duel overtime
• Fixed pinging abilities not working

Opdatering: 27. apr. 2024 kl. 6:31

4.2.2.1
• Official CHC tournament coming soon, signup details in the loading screen
• Fixed Refresher Orb not has it's cooldown refreshed after duels
• Fixed tips blocking the shop
• Fixed becoming invulnerable removing Cascading Arcana stacks
• Fixed players getting +2 all attributes at level 17 for free

Opdatering: 24. apr. 2024 kl. 4:49

4.2.2.0
INNATES:
• Berserker's damage immunity duration decreased from 1 --> 0.75
• Berserker's Rage! upgrade's bonus attack speed/max attack speed increased from 25% --> 30%
• Berserker's Unkillable upgrade's damage reduction decreased from 20% --> 15%
• Big Game Hunter's Poacher upgrade no longer decreases its max health damage
• Blitz Strike's Blitz Stun upgrade's stun duration decreased from 1.75 --> 1.5
• Blitz Strike's Risque Duel upgrade's low health threshold decreased from 30% --> 20%
• Brawler's Bully upgrade's stack chance on attack decreased from 75% --> 50%
• Brawler's Hothead upgrade's chance to be taunted decreased from 50% --> 25%
• Brute's Musclebrains upgrade's spell amp per strength decreased from 0.4% --> 0.35%
• Capitalist's bonus creep gold decreased from 25% --> 10%
• Capitalist's Blood Money upgrade increased from 125% --> 140%
• Contradiction's Confusion upgrade's damage/mana burn per health increased from 6% --> 7%
• Cunning now unlocks the max movement speed limit
• Grand Librarian's Doctorate upgrade's initial/per boss Books of Retraining increased from 3/1 --> 4/2
• Healer's Arcane Healing upgrade's spell amp per health regen decreased from 0.5% --> 0.4%
• Immunity's Golden Immunity upgrade's debuff immunity duration increased from 6 --> 7
• Immunity's Second Chance upgrade no longer grants bonus all attribute multiplier and instead grants a barrier 20s after the round starts and at the start of overtime
• Late Bloomer's Flourish upgrade's bonus all attributes per stack increased from 0.1 --> 0.125
• Late Bloomer's Wild Growth upgrade now also grants +100% Late Bloomer stacks during the second half of the round
• Magical Constitution's Magical Repair upgrade's mana regen to health regen increased from 125% --> 150%
• Magus's proc chance/creep cooldown/duel cooldown decreased from 25%/1/5 --> 20%/0.5/4
• Magus's Grand Magus upgrade's proc chance decreased from 40% --> 30%
• Master of Wealth's Branching Out upgrade no longer grants bonus item stats
• Master of Wealth's Filthy Rich upgrade's bonus item stats decreased from 13% --> 10%
• Master of Wealth's Silent Master upgrade's bonus item stats increased from 5% --> 15%
• Momentum's primary/second attributes per stack decreased from 3/2 --> 2.7/1.8
• Overdrive's Hyperdrive upgrade's initial bonus damage increased from 110% --> 115%
• Overdrive's Safetydrive upgrade's minimum damage increased from 0% --> 10%
• Overdrive's Second Wind upgrade now procs when Overdrive's bonus outgoing damage first reaches 0% instead of at the start of overtime
• Parry's Only Parry upgrade's bonus parry damage/taunt duration increased from 20%/1 --> 50%/1.5
• Rend's Rip and Tear upgrade's bonus armor reduction per stack decreased from 1 --> 0.8
• Slippery Squad's Backstab upgrade's bonus damage from behind increased from 50% --> 75%
• Slippery Squad's Ethereal Touch upgrade's attack damage as pure damage decreased from 250% --> 200% and can now proc once every 10s on each enemy
• Slippery Squad's Vengeance upgrade's max stacks increased from 7 --> 10
• Speed Demon's all attributes/movement speed per stack decreased from 2.7/1.8/0.9 --> 2.25/1.5/0.75
• Speed Demon's Speedier upgrade's all attributes/movement speed per stack decreased from 3.75/2.5/1.25 --> 3.3/2.2/1.1
• Tinkerer's bonus neutral item stats decreased from 100% --> 90%
• Tinkerer's Artisan upgrade's bonus tier 1/2/3/4 neutral items stats rescaled from 375%/215%/110%/40% --> 365%/215%/115%/45%
• Unstable Arcana's Truly Unstable upgrade's bonus proc chance increased from 50% --> 55%

BALANCE:
• Re-added Rearm (max 3 uses per round) and Refresher Orb
• Rearm and Refresher Orb do not affect Doom, Chronosphere and most abilities that grant invulnerability or untargetability
• Mind Flare's spell amp potency increased from 25% --> 50%
• Eclipse's damage is now affected by Torture Pipe instead of its beam count
• Bad Juju can no longer decrease Voodoo Switcheroo's cooldown
• Dark Ascension can no longer refresh Voodoo Switcheroo's cooldown
• Dragon Slave's damage over time is now affected by Torture Pipe
• Removed Reaper's Scythe's max stacks per round
• Solo games now have unlimited hero rerolls
• Ability cooldowns are now displayed in the Duel UI
• Added chat to the pick/ban phase of FFA/Duos/Enfos maps

FIXES:
• Fixed Master of Wealth's Silent Master upgrade and Magus's Silent Caster upgrade silencing you in the fountain after a duel
• Fixed Parry not working while rooted
• Fixed Bad Juju's armor buff applying extra times when casting Dazzle's abilities
• Fixed Innate upgrades not working in Duos Demo mode
• Fixed Nether Ward's hits to kill being affected by Summon Power
• Fixed Pit of Malice not being affected by Torture Pipe
• Fixed Disruption illusions of Spirit Bear having an infinite duration
• Fixed Multicast spawning multiple Nether Wards instead of a stronger one

Opdatering: 11. apr. 2024 kl. 6:50

4.2.1.0
INNATES:
• Grand Librarian's Bookworm upgrade is now retroactive
• Replaced Speed Demon's Winners Only upgrade with the Demonic Summoning upgrade:
• Spawns a Speed Demon every 10s that lasts until the end of the round, is uncontrollable and attacks the closest target
• Base stats: 1000 health, 1.0 BAT, movespeed/attack damage equal to 100%/25% of your hero's movespeed when summoned and affected by summon power with 100% potency

SUMMONS:
• Summon Power now increases Nether Ward's spell amp with 100% potency and Nether Ward can now be found with Book of Summoner
• Spirit Bear's Summon Power potency decreased from 120% --> 100%
• Spawn Spiderling's Summon Power potency decreased from 400% --> 280%
• Vampiric Spirit's Summon Power potency increased from 125% --> 140%
• Enigma's lvl 25 Demonic Summoning damage/health talent decreased from 167% --> 100%

FIXES:
• Fixed creep round evasion reduction being additive instead of multiplicative (buff to evasion, especially small amounts)
• Fixed Black Hole not silencing
• Fixed Grand Librarian's Rebirth upgrade not excluding disabled Innates when rerolling
• Fixed Capitalist's bonus round gold also applying to your ally in Duos
• Fixed False Promise being castable on invulnerable allies
• Fixed Noxious Plague's debuff not being removed at the end of a duel
• Fixed Mechanical Aghanim occasionally permanently freezing cooldown
• Fixed Bloodmist generating barrier during duel overtime from damaging/killing summons

Opdatering: 6. apr. 2024 kl. 4:32

4.2.0.1
• Lightning Bolt (Nimbus) can now be found with Book of Summoner
• Fixed Master of Wealth silencing players even without Silent Master
• Fixed Speed Demon's Sonic Boom upgrade proccing from teleporting to the creep/duel arena

Opdatering: 6. apr. 2024 kl. 1:24

4.2.0.0
INNATES:
• Berserker's Second Life upgrade no longer grants bonus damage/healing
• Big Game Hunter's Headhunter upgrade's max health damage penalty decreased from 0.5% --> 0.25% and renamed to Poacher
• Big Game Hunter's One With Nature upgrade now also heals you for 20% of the damage Big Game Hunter deals
• Big Game Hunter's Titan Hunter upgrade renamed to Titan Slayer
• Blank Soul's Inspired Soul upgrade's ally magic/status resistance increased from 20% --> 25%
• Blitz Strike's Blitz Stun upgrade's stun duration decreased from 2 --> 1.75
• Blitz Strike's Risque Deal upgrade's bonus crit damage increased from 100% --> 150%
• Brawler's Bully upgrade now only has a 75% chance of granting a stack on attack
• Brawler's Hothead upgrade now only give you a 50% chance to be taunted when attacked
• Bulky Band's Muscle Power upgrade's max health as damage decreased from 0.25% --> 0.2%
• Capitalist's Self-Investment upgrade's bonus attribute book stats decreased from 50% --> 33%
• Cascading Arcana's Contagion upgrade now only requires other enemies to have 1 less stack instead of 2
• Cascading Arcana's Armor Shred upgrade's armor reduction per stack/max armor reduction increased from 0.3/60 --> 0.35/70
• Contradiction's mana burn per max mana increased from 7% --> 8%
• Contradiction's Confusion upgrade's mana burn per max health increased from 5% --> 6%
• Contradiction's Mages Be Gone! upgrade's bonus mana burn per max mana increased from 3.5% --> 4%
• Contradiction's Restoration upgrade's health/mana restore decreased from 50% --> 40%
• Focus now grants 5% attack damage per stack instead of 5 attack damage per stack
• Focus's I'm Over Here Now upgrade's cooldown decreased from 10 --> 8
• Giant Strike's Gianter upgrade's damage per attack speed decreased from 0.9% --> 0.85%
• Healer's Arcane Healing upgrade's spell amp per health regen decreased from 0.6% --> 0.5%
• Immunity's Golden Immunity upgrade's debuff immunity duration increased from 5 --> 6
• Immunity's Second Chance upgrade's bonus all attribute multiplier increased from 4 --> 8
• Late Bloomer's Wild Growth upgrade's bonus overtime stats increased from 150% --> 200%
• Magical Constitution's Magical Empowerment's current/max health per mana spent increased from 50% --> 60%
• Magical Constitution's Magical Repair's health regen per mana regen increased from 100% --> 125%
• Magus's Omnipotent upgrade's proc chance increased from 10% --> 12%
• Magus's Silent Caster upgrade and Master of Wealth's Silent Master upgrade now only silence you during creep rounds/duels
• Master of Wealth's Filthy Rich upgrade's bonus item stats decreased from 15% --> 13%
• Momentum's All or Nothing upgrade's bonus primary/secondary attributes decreased from 4.8/3.2 --> 4.2/2.8
• Momentum's Impetus upgrade's bonus primary/secondary attributes decreased from 1.2/0.8 --> 1/0.67
• Omnipresent's Diamond Branches upgrade's bonus Iron Branch all attributes increased from 49 --> 74
• Overdrive's Second Wind upgrade's reset damage increased from 50% --> 70%
• Parry's Only Parry upgrade now also taunts all enemies in a 600 radius for 1s every 5s
• Slippery Squad's Ethereal Touch upgrade's damage increased from 200% --> 250%
• Speed Demon's Speedier upgrade's all stats/movement speed decreased from 4.05/2.7/1.25 --> 3.75/2.5/1.25
• Speed Demon's Winners Only upgrade's bonus all stats/movement speed decreased from 4.3 --> 3.3
• Switcheroo's Barbarian upgrade's bonus health/health per level increased from 500/50 --> 600/60
• Switcheroo's Barbarian upgrade's movement slow on attack increased from 50% --> 100% and now also slows attack speed by 100
• Tinkerer's Artisan upgrade's bonus neutral item stats for tier 1/2/3/4 items decreased from 390%/225%/120%/45% --> 375%/215%/110%/40%
• Tinkerer's Contrabandist upgrade neutral items:
• Rattlecage's damage per projectile decreased from 275 --> 250
• *Teleports Behind You*'s stun duration decreased from 2 --> 1
• Titan Soul's magic/status resistance decreased from 35%/35% --> 32.5%/32.5%
• Turbulent Sturmaz's cooldown increased from 2 --> 2.5
• Tough's Musclebrains upgrade's spell amp per strength decreased from 0.45% --> 0.4%

GENERIC UPGRADES:
• Armor decreased from 60 --> 50
• Magic resistance decreased from 33% --> 30%
• Spell amp decreased from 40% --> 35%

GOLD PER ROUND:
• Removed gold from killing creeps (with the exception of Golden Greevil)
• Increased gold from completing the round to 250 + 30 * (round number - 1)
• Rescaled gold for coming 1st through 10th such that 10th place gets 55% of the gold that first place gets
• Increased the max gold from completing a round from 1400 --> 2000
• Capitalist's now grants 25% more gold for completing the round instead of 55% more gold for killing creeps
• Capitalist's Blood Money upgrade now grants 125% more gold for completing the round instead of 250% more gold for killing creeps

BALANCE:
• Reincarnation's reincarnate time increased from 1.5 --> 3
• Replaced Doubloon with Penta-Edged Sword

FIXES:
• Increased the misclick protection time for Innate upgrades to 1s
• Fixed Grand Librarian's bookworm upgrade not granting stats when rerolling an ability selection
• Fixed Unstable Arcana always setting Midas to 1 charge when proccing it
• Fixed Slippery Squad's Vengeance upgrade's evasion not working correctly past round 30
• Fixed the Acrobatics Mastery working on allied projectiles
• Fixed Ballista, Rich Man's Shield, *Teleports Behind You*, Titan Soul and Turbulent Sturmaz being sellable
• Fixed Blood Mist being able to generate barrier from overheal during duel overtime
• Fixed Chemical Rage only granting Greevil's Greed with Scepter
• Fixed the 2023 season 4 cosmetics being duplicates of the 2024 season 1 cosmetics
• Fixed hero selection breaking for some widescreen aspect ratios

Opdatering: 31. mar. 2024 kl. 7:31

4.1.1.0
BALANCE:
• Heroes can no longer gain mana during duel overtime
• Reincarnation can no longer be manually cast
• Hoof Stomp can no longer be Multicast

FIXES:
• Fixed Overwhelming Presence working while dead
• Fixed Mass Serpent Ward's hp being 4 instead of 16
• Fixed Aghanim's Gift's cheat spell upgrade being able to affect enemy heroes
• Fixed Eternal Shroud restoring mana based on damage Mana Shield took
• Fixed Wrath of Nature granting Curse of the Oldgrowth
• Fixed Spirit Bear being able to move during duel countdown with BKB active
• Fixed *Teleports Behind You*'s radius not being affected by Bloodstone
• Fixed Magus with silent master crashing the game when proccing Omnislash

Opdatering: 27. mar. 2024 kl. 6:25

4.1.0.0
For full patch notes join the CHC Discord (link in about page)

INNATES:
• Berserker's second life upgrade's bonus damage/healing decreased from 5% --> 2%
• Berserker's unkillable upgrade's damage reduction decreased from 25% --> 20%
• Brawler's hothead upgrade's Brawler stat multiplier increased from 2x --> 2.5x
• Bulky Band's bonus summon health decreased from 150% --> 100%
• Capitalist's self-investment upgrade's bonus attribute book stats decreased from 66% --> 50%
• Duelist's purification upgrade duel wins required to remove a losers curse decreased from 2 --> 1 (also renamed to redemption)
• Focus now also grant +5 damage per stack
• Grand Librarian doctorate upgrade's immediate retraining books increased from 1 --> 3
• Grand Librarian rebirth upgrade can no longer offer Capitalist, Late Bloomer, Momentum, Sunk Cost, Speed Demon and Winner since those innates rely on being chosen early to fully benefit from them
• Healer's arcane healing upgrade's spell amp per hp regen during creep round/duels rescaled from 1%/0.5% --> 0.6%/0.6%
• Immunity's barrier attribute multiplier increased from 7 --> 8
• Immunity's bigger barrier multiplier increased from 3.5 --> 4
• Immunity's second chance upgrade now also increases the second barrier's attribute multiplier by 4
• Magus's duel cooldown decreased from 6 --> 5
• Master of Wealth's silent master upgrade now also increases Master's bonus stats by 5%
• Momentum's all or nothing upgrade's primary/secondary stats per stack decreased from 6/4 --> 4.8/3.2
• Momentum's impetus upgrade's primary/secondary stats per stack decreased from 1.5/1 --> 1.2/0.8
• Omnipresent's diamond branches upgrade's bonus Iron Branch all attributes increased from 34 --> 49
• Parry's only parry upgrade now also increases parry damage by 20%
• Speed Demon's winners only upgrade no longer applies to existing Speed Demon stacks
• Sovereign's bonus summon damage decreased from 150% --> 125%
• Sunk Cost's all in upgrade now also grants +50% bet profit for successful bets
• Sunk Cost's can't turn back now upgrade's primary/secondary stats per stack decreased from 0.45/0.3 --> 0.375/0.25
• Tinkerer's artisan upgrade's bonus tier 1/2/3/4 neutral item stats decreased from 445%/260%/140%/55% --> 390%/225%/120%/45%
• Tinkerer's contrabandist upgrade neutral item changes (WIP):
• Ballista's attack range/pure damage increased from 150/150 --> 225/225
• Flicker cooldown/movement speed rescaled from 2/150 --> 1.5/200
• Rattlecage's armor/damage decreased from 20/300 --> 18/275
• Spell Fractal's all attributes/mana regen increased from 20/10 --> 24/12
• *Teleports Behind You*'s DOT/slow/buff durations are no longer affected by Tinkerer
• *Teleports Behind You*'s initial damage rescaled from 150 + 75% of your strength to 230 + 50% of your strength
• *Teleports Behind You*'s damage per second decreased from 25 --> 16.7
• Titan Soul's bonus base damage decreased from 75% --> 65%
• Turbulent Sturmaz's damage decreased from 250 --> 200
• Tough's musclebrains upgrade's spell amp per strength decreased from 0.5% --> 0.45%
• Winner's risky play upgrade's bonus outgoing damage increased from 7.5% --> 10.5% and now grants separate stacks instead of increasing the damage of all stacks

GENERIC UPGRADES:
• Armor increased from 45 --> 60
• Instant Gold increased from 10000 --> 12000
• Magic resistance decreased from 40% --> 33%
• Spell amp decreased from 45% --> 40%

BALANCE:
• Aghanim's Gift's cheat spell upgrade and Swift Arcana's initiative upgrade now reduce cooldowns to 0.2s to avoid misclicks
• Slow Burn's malice upgrade is no longer applied by debuffs with no duration for example Shiva's Guard's attack speed slow aura
• Grand Librarian will no longer show up when choosing its rebirth upgrade to select a new Innate
• Supernova can now refresh the cooldowns of the following abilities: Fan of Knives, Fatal Bonds, Nimbus, Overclocking, Reflection, Spawn Spiderlings and Tombstone

FIXES:
• Fixed Eternal Shroud crashing the game if the wearer took too much damage in 1 instance
• Fixed the Enfos Wizard being affected by mana regen auras
• Fixed Spell Fractal being sellable
• Fixed Lightning Hands triggering Warpath
• Fixed Midas selling for less gold if it had more charges

Opdatering: 23. mar. 2024 kl. 7:18

4.0.4.0
• Added misclick protection to the Innate upgrade pick UI
• Replaced Spectre's -100 Desolate ally radius talent with a +10 agility talent
• Fixed Vengeance Aura's Scepter illusions being uncontrollable
• Fixed Doubloon removing Spirit Bear's mana at the start of each round
• Fixed Speed Demon's speedier upgrade grant 2x the intended stats/movespeed
• Fixed an exploit that allowed selling Midas for twice its cost

Opdatering: 22. mar. 2024 kl. 9:12

4.0.3.0
BALANCE:
• Aghanim's Gift's cheat spell upgrade can no longer proc Reincarnation
• Removed ability banning from solo games
• Unstable Arcana now reduces ability cooldowns to 0.2s to prevent misclicks

FIXES:
• Fixed the bet slider not working
• Fixed Solar Guardian with Scepter not having the Land Solar Guardian sub ability when used
• Fixed Twinstrike's upgrade's bonus attacks proccing Twinstrike causing attack loops