Total War: WARHAMMER II

Total War: WARHAMMER II

We'z Speshul
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Update: Apr 15, 2021 @ 5:40am

Patch Notes
  • Night Goblin Netters are available to Skarsnik once again.
  • Missing level requirement from the Black Orc Warboss mounts have been fixed.
  • Missing level requirement from the Savage Orc Big Boss mount has been fixed.
  • Missing level requirement from the Savage Orc Warboss mount has been fixed.
  • Missing description for Black Orc Warboss warboar mount in campaign has been fixed.
  • Missing Night Goblin subculture building enabled for Karak Eight Peaks.
  • New skill icon added for Black Orc Warboss chariot mount.
  • New ancillary icon added for Black Orc Warboss chariot mount.

Loc, ID and Key Changes
  • ws_ancillaries__.loc has new entries.

Update: Apr 10, 2021 @ 1:24pm

New Features
  • Savage Orc Warboss has been added (One variant only, more added at a later date).
    - Available to Blue Vipers, Orcs of the Bloody Hand, Top Knotz, Skull-Takerz.
  • Night Goblin Great Shaman has been added (Two variant only, more added at a later date).
    - Available to Crooked Moon, Mutinous Gitz, Bloody Spearz, Red Eye and Bonerattlaz.
  • Lord recruitment is now split into subcategories under 4 main archtypes.
    These categories are as follows:
    Goblin Great Shaman
    • Goblin Great Shaman
    • Night Goblin Great Shaman
    Goblin Warboss
    • Night Goblin Warboss
    Orc Great Shaman
    • Savage Orc Great Shaman
    Orc Warboss
    • Black Orc Warboss
    • Orc Warboss
    • Savage Orc Warboss
Patch Notes
  • Enabled Warboar for Savage Orc Big Boss in campaign.
  • Gitilla is now immortal like other Legendary Lords.

Loc, ID and Key Changes
  • !ws_all_overwrites__.loc has changed entries.
  • ws_agent_recruitment_categories__.loc has new entries.
  • ws_agent_subtypes__.loc has new entries.
  • ws_ancillaries__.loc has new entries.
  • ws_land_units__.loc has new entries.
  • ws_unit_description_short_texts__.loc has new entries.
  • ws_units_custom_battle_mounts__.loc has new entries.

Special Thanks
H3ro for the development of the Asset Editor, it has been a game changer.

Update: Apr 2, 2021 @ 5:29am

Patch Notes
  • Factions that should not be able to see Greenskin location markers should no longer be able to do so.
  • Savage Orc Big Boss added to Skarsnik's Boss Tent building.

Update: Mar 29, 2021 @ 4:08pm

Patch Notes
  • Fixed broken special building chains in Black Crag, Karak Ungor and Mount Arachnos.
  • Savage Orc Bird Boyz melee cp changed from 1600 to 1500.
  • Da 'Uge Peckaz melee cp changed from 1600 to 2000.
  • Big Ren'uns recruitment cost changed from 2126 to 2100.
  • Big Red'uns upkeep cost changed from 531 to 525.
  • Big Red'uns multiplayer cost changed from 2126 to 2100.
  • Big Red'uns melee cp changed from 1600 to 2100.
  • Little Gork's melee cp changed from 1500 to 2000.
  • Da Immortalz recruitment cost changed from 1550 to 1450.
  • Da Immortalz upkeep cost changed from 387 to 362.
  • Da Immortalz multiplayer cost changed from 1550 to 1450.
  • Da Immortalz melee cp changed from 1550 to 1450.

Savage Orc Bird Boyz
  • Morale changed from 70 to 58.
  • Bonus hp changed from 196 to 174.
  • Charge bonus changed from 60 to 46.
  • Damage changed from 22 to 14.
  • Ap damage changed from 44 to 34.
  • Melee attack interval changed from 4.2 to 4.
  • Have predatory senses.
  • Will now be affected by cavalry and savage orc associated skills.

Da 'Uge Peckaz
  • Morale changed from 80 to 78.
  • Bonus hp changed from 196 to 174.
  • Charge bonus changed from 60 to 46.
  • Damage changed from 22 to 14.
  • Ap damage changed from 44 to 34.
  • Melee attack interval changed from 4.2 to 4.
  • Bonus vs large changed from 0 to 5.
  • No longer cause terror.
  • Have predatory senses.
  • Have a new ability called Send 'em Peckin'.
  • Will now be affected by cavalry and savage orc associated skills.

Loc, ID and Key Changes
  • ws_unit_abilities__.loc has new entries.
  • ws_special_ability_phases__.loc has new entries.
  • ws_unit_description_short_texts__.loc has new entries.

Update: Mar 29, 2021 @ 4:45am

Patch Notes
  • Fixed Gitilla's yellow skill like not progressing properly.
  • No longer able to see other unique scrap upgrades from other Legendary Lords.
  • Purebred changed from 10% Speed, +10 Charge to 15% Speed, +15 Charge.
  • Purebred can be purchased for Mogrubb's Mangy Marauder's, Teef Snatchaz and Moon-Howlers.

Update: Mar 28, 2021 @ 4:57pm

New Features
  • Savage Orc Bird Boyz unit has been added for recruitment by the Blue Vipers.
  • Da 'Uge Peckaz (Savage Orc Bird Boyz) Regiment of Renown has been added.
  • New scrap upgrade for Gitilla da Hunter that enhances Wolf Riders and Wolf Chariots.

Patch Notes
  • Big Red'uns unit name now correctly shows that it is a Colossal Squig.
  • Missing text added for the Night Goblin Big Bosses Great Cave Squig mount.
  • Missing text added for the Savage Orc Big Bosses War Boar mount.
  • Added faction specific scripts for Leaf-Cutterz, Black Venom and Red Cloud in Mortal Empires.
  • Added faction specific scripts for Lead-Cutterz in Eye of the Vortex.
  • Savage Orc Big Boss is able to be recruited again, oops but nobody noticed.
  • Changed the starting setup for Grak Beastbasha.
  • Changed the starting setup for Tinitt Four-Eyes.
  • Changed the starting setup for Snagla Grobspit.
  • Changed the starting setup for Gitilla da Hunter.
  • Added new units temporarily back to old buildings.
  • Added missing text for Red Cloud's faction effects.
  • Added missing bullet points for Gitilla da hunter.
  • Fixed the broken Big Waaagh! ability for everyone.

Gitilla da Hunter
  • Bone Bow now has +15% reload speed.
  • Bone Bow no longer has +15% ammunition.
  • Bone Bow projectile mass changed from 5 to 10.
  • Bone Bow projectile shockwave radius changed from 0.2 to 0.3.
  • Stinky Pelt now has enemy agent action success chance -25%.
  • Default number of projectiles changed from 3 to 2.
  • Default projectile damage changed from 85 to 100.

Loc, ID and Key Changes
  • ws_land_units__.loc has new entries.
  • ws_mercenary_unit_groups__.loc has new entries.
  • ws_unit_set_to_mp_unit_caps__.loc has new entries.
  • ws_unit_description_short_texts__.loc has new entires.
  • ws_ancillaries__.loc has new entries.
  • ws_ui_unit_groups__.loc has new entires.
  • ws_effects__.loc has changed entries.

Special Thanks
Cataph for painting some fancy unit cards for the Savage Orc Bird Boyz and Da 'Uge Peckaz.
Urgat for creating the magnificent Culchan bird mount.
ChaosRobie for showing Savage Orcs how to sit down properly.

Update: Mar 22, 2021 @ 9:40am

Patch Notes
  • Fixed a texture error for Gitilla da Hunter.
  • Gitilla's trait is now called Gitilla Warfare.
  • Gitilla da Hunter will stop holding onto caster items and let the Shaman have a look.
  • The Boyz have remembered that Snotling's are in fact not invisible.

Update: Mar 21, 2021 @ 5:01pm

New Features
  • New playable faction the Red Cloud has been added.
  • New Legendary Lord Gitilla da Hunter has been added.
  • New subculture markers have been added to settlements allowing the recruitment of associated units in these locations.
    - Only Available to Blue Vipers, Red Cloud, Leaf-Cutterz and Black Venom, subject to be expanded at a later date.
    - Lords and Heroes remain unaffected, subject to change at a later date.
    - Recommended: Play with Mixu's Faction Unlocker for access to more locations.
  • Blue Vipers are now part of the Greenskin subculture and can confederate with other Greenskin factions.
  • Savage Orc Big Boss has access to a War Boar mount.

Patch Notes
  • Savage Orc culture buildings previous used by the Blue Vipers, Top Knotz and Skull-Takerz have been removed.
  • Blue Vipers have a new settlement building set.
  • Blue Vipers have a new recruitment building for savage orcs.
  • Blue Vipers have a new recruitment building for boar boyz.
  • Old Squig tier 2 building has been removed.
  • Old Forest Beasts tier 1 building has been removed.
  • Red Cloud have a new settlement building set.
  • Red Cloud have a new recruitment building for goblins.
  • Red Cloud have a new recruitment building for wolves.
  • Snotlings are no longer a Waaagh reward unit.
  • Snotlings can now be recruited from Tier 1+ settlements for Blue Vipers and Red Cloud.
  • Snotlings melee attack changed from 10 to 5.
  • Snotlings charge bonus changed from 5 to 6.
  • Snotlings bonus hit points changed from 55 to 37.
  • Snotling damage changed from 16 to 10.
  • Snotling ap damage changed from 2 to 3.
  • Snotling weapon length changed from 1 to 0.
  • Snotling melee attack interval changed from 3.8 to 4.3.
  • Snotling unit card has been changed slightly.
  • Explosive Spores spread changed from 1 to 15.
  • Explosive Spores detonation damage ap changed from 6 to 3.
  • Savage Orc Big Boss hit points changed from 4812 to 4212.
  • Savage Orc Big Boss multiplayer cost changed from 775 to 825.
  • Savage Orc Big Boss melee cp changed from 850 to 825.
  • Added missing attrition immunities to Savage Orc Big Boss.
  • Added missing unit qualities for Black Orc Warboss.
  • Adjustments made to Blue Vipers starting positions for multiplayer when played in coop/head to head with The Drowned.

Loc, ID and Key Changes
  • All overwrited loc keys moved to !ws_all_overwrites__.loc
  • !ws_agent_culture_details__.loc has been removed.
  • !ws_factions__.loc has been removed.
  • !ws_agent_recruitment_categories__.loc is now ws_agent_recruitment_categories__.loc.
  • !ws_effects__.loc is now ws_effects__.loc.
  • !ws_names__.loc is now ws_names__.loc.
  • Adjusted unique index id's in the main_units table.
  • ws_grn_inf_snotlings_waaagh is now ws_inf_snotlings.
  • ws_grn_snotlings is now ws_snotlings.
  • ws_unit_short_text_grn_snotlings is now ws_unit_short_text_snotlings.

Known Issues
  • Minor campaign animation issue with the arrow docking to right hand position.
  • Minor combat animation issue of the spear sliding to position during attacks.

Update: Feb 21, 2021 @ 3:25pm

New Features
  • Night Goblin Big Boss has been added.
  • Skarsnik has been given a new Squig building chain.

Patch Notes
  • Adjusted recruitment values for the AI.
  • Black Orc Warboss no longer has a placeholder description.
  • Replaced the garrison Goblin Big Boss with a Night Goblin Big Boss for Skarsnik.

*Skarsnik may have broken Squig buildings on in progress campaigns.

Update: Feb 21, 2021 @ 2:48pm

Patch Notes
  • Reverted to the previous version after discovering an animation fault.