Cities: Skylines

Cities: Skylines

Advanced Building Level Control 1.3.2
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Update: Sep 14, 2022 @ 8:13am

Version 1.2 -
- Compatibility with Plazas & Promenades
- Implement AlgernonCommons

Update: Jun 22, 2022 @ 7:29pm

1.1.2.1; fix 'randomize levels' and 'new buildings historical' settings for districts sometimes not applying when loading a save from when ABLC wasn't active

Update: Jun 22, 2022 @ 3:37pm

Re-upload MoveItIntegration.dll

Update: Jun 13, 2022 @ 4:58pm

1.1.2; pause simulation when upgrading/downgrading districts; reset upgrade-related building flags on forced level change; don't force-change levels of abandoned, burned down, or collapsed buildings

Update: Jun 9, 2022 @ 8:18pm

1.1.1; fix historical buildings sometimes upgrading to one level above the maximum; overhaul options panel code

Update: May 5, 2022 @ 10:04pm

1.1 re-upload

Update: May 5, 2022 @ 4:04am

Reversion to 1.0.5 due to race condition discovered in 1.1.

Update: May 2, 2022 @ 9:18pm

1.1; add building model level randomization; add fix for No Abandonment mod leaving incorrect building flags; move settings file to userdir

Update: Jan 9, 2022 @ 4:58pm

1.0.5; convert translation framework to CSV; fix MoveIt import error

Update: Dec 18, 2021 @ 3:02am

1.0.4.1; ensure district arrays are properly initialized even in the event of loading failure