Cities: Skylines

Cities: Skylines

Advanced Building Level Control 1.3.2
Se afișează 11-20 din 53 intrări
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Actualizare: 14 sept. 2022 @ 8:13

Version 1.2 -
- Compatibility with Plazas & Promenades
- Implement AlgernonCommons

Actualizare: 22 iun. 2022 @ 19:29

1.1.2.1; fix 'randomize levels' and 'new buildings historical' settings for districts sometimes not applying when loading a save from when ABLC wasn't active

Actualizare: 22 iun. 2022 @ 15:37

Re-upload MoveItIntegration.dll

Actualizare: 13 iun. 2022 @ 16:58

1.1.2; pause simulation when upgrading/downgrading districts; reset upgrade-related building flags on forced level change; don't force-change levels of abandoned, burned down, or collapsed buildings

Actualizare: 9 iun. 2022 @ 20:18

1.1.1; fix historical buildings sometimes upgrading to one level above the maximum; overhaul options panel code

Actualizare: 5 mai 2022 @ 22:04

1.1 re-upload

Actualizare: 5 mai 2022 @ 4:04

Reversion to 1.0.5 due to race condition discovered in 1.1.

Actualizare: 2 mai 2022 @ 21:18

1.1; add building model level randomization; add fix for No Abandonment mod leaving incorrect building flags; move settings file to userdir

Actualizare: 9 ian. 2022 @ 16:58

1.0.5; convert translation framework to CSV; fix MoveIt import error

Actualizare: 18 dec. 2021 @ 3:02

1.0.4.1; ensure district arrays are properly initialized even in the event of loading failure