Arma 3
Project SFX: Remastered
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Update: Apr 14, 2023 @ 6:44am

Added:
Weapon low on ammo sound
Additional weapon bass for suppressed/non suppressed weapons (Only work with weapon with high enough calibers)

Changed:
Additional explosion sounds
Vehicle firefight ambience
Some equipment sounds
Grenade throwing/landing sounds
Some minor changes in a lot of sounds

Update: Feb 28, 2023 @ 12:32pm

Added more suppression sounds
Changed aiming sound effects
Changed land on water sound effect
Changed distant explosion sound effect
Fixed an error when you hit someone in a head and it should play specific sound, but most of modded helmets were not using that specific line of code in config, and cause of that it was creating an error
Fixed that whenever dying vehicle crew would scream as they are infantry man
Added support for upcoming Survival Systems mod
Reduced breathing sounds (if enabled)
Fixed female breathing and pain sounds

Deleted:
Duplicated sounds that were existing in pbo

Update: Jan 13, 2023 @ 11:13am

Fixed not working setting for explosions

Update: Jan 13, 2023 @ 11:05am

Small update for Project SFX:
Replaced map sounds for hq ones
Fixed suppression error on dedicated servers
Added ability to disable custom explosion sounds

Update: Oct 28, 2022 @ 8:58am

Project SFX small update

Added:
New vehicle explosion sounds
New environment sounds that overwrite vanilla
Sounds for launchers and binoculars


Changed:
A lot of the existing ambient distance battlefield sounds
Shelshock sounds

Deleted:
Duplicated sounds that were existing in pbo

Update: Oct 15, 2022 @ 10:11am

New distance dying sounds
Option to disable headshot sounds
New gear sounds
Dedicated server issues fixes

Update: Jun 23, 2022 @ 8:49am

I am headass deadass and forgor to optimise all of the breathing noises to same value, cause some of them were too quiet or too loud
As well as i fixed so you will not hear any breathing noises while AI performing different actions (cause when AI was throwing grenades you as a player were making noises)

Update: Jun 23, 2022 @ 4:18am

Project SFX: Remastered update!
Fixed:
Huge performance issues because sound emitters objects were spawning too frequently and stayed through entire game session
70% of a code was re-wrote from scratch

Added/Changed:
A lot of new sounds for breathing, healing, ladder climbing, crawling, grenade throwing etc
Most of the sound files were converted to ogg format so now they load faster
Added whole new system for female characters (It depends on a face, i added most of the faces that exists in a workshop but if there is a missing one - you can add it via addon options
System now disable itself on custom skeletons, so Space Marines, Droids or orks and other custom created creatures will now not scream like regular human beings

Update: Jan 29, 2022 @ 7:58am

New Inventory Sounds
New Hit sounds
Minor bug fixes

Update: Aug 19, 2021 @ 11:31pm

Fixed:
Dedicated Server issues with sounds.
Grenade explosion sound now do not override JSRS or other sound mods.
Chracter do not switch combat behaviour anymore.
Now dedicated server save all of the settings.

Added:
New Suppression sounds depending on caliber.

Deleted:
Screen shaking on suppression.