X4: Foundations

X4: Foundations

Player Restock Subordinates
目前顯示第 1-10 項,共 11 項
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更新:2 月 20 日 @ 上午 10:03

  • 7.5 compatibility
  • Fixed rare case where a build site is chosen that can build the ship hull but not the equipment on it, causing it to be stalled forever until the player manually cancels
  • Fixed ships being rebuilt when they are sold
  • When a ship cannot be rebuilt because the only known builder is player owned and the player lacks a blueprint, a logbook message will now indicate the missing blueprint

更新:2024 年 5 月 2 日 @ 上午 10:50

Fixed issue with 7.0 or certain other mods where destroyed ships get queued for rebuild multiple times.

更新:2022 年 3 月 15 日 @ 上午 7:44

  • Fixed a rare issue where a ship with destroyed components gets tracked as never having those components and is rebuilt without them
  • If the player takes control of a tracked subordinate and gets it killed, it will now be rebuilt

更新:2021 年 5 月 14 日 @ 下午 4:00

Consumable items (drones/ammo/deployables) are now equipped in a second step after building the ship to work around game engine issues. This fixes ships having the wrong counts of these items (usually way too many). You won't get a refund of any money if you cancel the equip step after the ship is built.

更新:2021 年 4 月 19 日 @ 下午 7:52

更新:2021 年 4 月 18 日 @ 下午 5:41

  • Fixed Criminal "faction" showing up in the relations screen
  • Another fix for rebuild requests sometimes being sent to an NPC shipyard that cannot build that variant

更新:2020 年 8 月 1 日 @ 下午 2:30

  • Fixed saved ship loadout having more deployables than the ship actually had in some cases
  • Fixed saved ship loadout not getting updated after the ship is re-equipped or resupplied
  • Fixed rebuild requests sometimes being sent to an NPC shipyard that cannot build that variant (e.g. Sentinel requests at ARG shipyard or Vanguard at ANT)

更新:2020 年 6 月 4 日 @ 上午 7:16

Fixed a bug that caused disabling restock for any object to disable it for all player property

更新:2020 年 5 月 27 日 @ 下午 2:58

Fixed deployed drones that get destroyed triggering rebuild logic (and spamming the log with fails)

更新:2020 年 5 月 25 日 @ 上午 11:31

Fixed drones and in some cases satellites/mines/beacons not being recorded in the loadout.