Garry's Mod

Garry's Mod

BSMod Punch SWEP + Kick & KillMoves
Showing 31-40 of 57 entries
< 1  2  3  4  5  6 >
Update: Mar 7, 2021 @ 9:34pm

Fixed KillMoves not killing some NPCs like Striders

Update: Feb 23, 2021 @ 10:14pm

bsmod_kick delay now properly works with decimals.

Update: Feb 18, 2021 @ 3:17am

Tweaked something

Update: Feb 18, 2021 @ 2:20am

Fixed being able to KillMove team members (for reals this time)

Update: Feb 5, 2021 @ 4:30am

Tweaked default KillMoves to not interfere with custom ones

Update: Jan 30, 2021 @ 9:01pm

- Added custom KillMove support, refer to https://steamcommunity.com/workshop/filedetails/discussion/2106330193/3108015514310459664/ for more info

- Improved KillMove animations to look better in thirdperson (no more crappy t-pose)

Update: Jan 27, 2021 @ 9:29am

- Fixed a script error when undoing a KillMove target right after initiating one
- Fixed KillMove targets persisting if they get undone during one

Update: Jan 24, 2021 @ 10:28pm

Fixed KillMoving changing your view when it's somewhere else such as a camera

Update: Dec 1, 2020 @ 8:57pm

Fixed player colour, bodygroups, etc. not showing when kicking.

Update: Aug 15, 2020 @ 2:41am

- Fixed killmoves looking a bit snappy at the start of their animations
- Fixed killmoved models sometimes leaving behind shadows
- Fixed punch SWEP playing the draw animation after killmoves