Tabletop Simulator

Tabletop Simulator

Spirit Island - [By MJ & iakona]
Viser 21-30 af 139 forekomster
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Opdatering: 29. aug. 2023 kl. 20:38

v4.0.0
Added "Get Reminder Token" to the context menu of Spirit Panels and Power Cards
Added "Get Spirit Marker" to the context menu of Spirit Panels (replacing "Get Spirit Markers")
Added the 5 Spirits and 2 Boards from Horizon of Spirit Island
Added "Randomise Thematic Island Boards" variant option, to ignore fixed setup (thanks to pyrrhicPachyderm)
Added an exploratory setup option to Fractured Days Split the Sky (Spirit)
Added "Gain 1 Energy" and "Lose 1 Energy" hotkeys
Added "Upgrade Piece" and "Downgrade Piece" hotkeys (damage will need to be reapplied)
Added the removal of unused Aspect Cards in hands after advancing Invader Cards for the first time
Updated all card images to the latest printing and improved their quality (meaning the first load of the mod will take more time)
Updated the back of Blight cards to match the +1 Blight Erratum
Fixed bug with Spirit setup happening multiple times (thanks to pyrrhicPachyderm)

Custom Content
"Get Reminder Token" will only work on custom cards, not custom decks
Added "Lower Spirit Image" tag to adjust the Spirit Marker gotten by "Get Spirit Marker"
Added the ability to blacklist Invader Cards for setup

Opdatering: 31. juli 2023 kl. 12:55

v3.8.1
Fixed G and H anti-board pairings (thanks to pyrrhicPachyderm)

Opdatering: 1. juni 2023 kl. 10:59

v3.8.0
Added noHealDahan to prevent Dahan healing during Time Passes
Fixed bug where Spirit-specific setup may fail if the object was moved (thanks to pyrrhicPachyderm)
Fixed scripting errors when custom Presence made Sacred Sites

Opdatering: 28. mar. 2023 kl. 8:13

v3.7.2
Added a broadcast when a Power Card is forgotten
Added /execute EnableOceanDrowningLimit(), which caps Ocean's Health-to-Energy conversion at 4 Health per Energy
Updated the No Presence loss check to count Presence being dropped/moved as on the Island
Updated Aspects with Elements to always provide them if in the Player Area (thanks to pyrrhicPachyderm)
Fixed scripting error that occurred when choosing a Spirit for extra player seats
Fixed save game bug where Presence/Tokens that should have a label with their count do not appear

Opdatering: 22. jan. 2023 kl. 9:12

v3.7.1
Added Vitality to the East Island Board
Fixed bug where Recoloured Thematic Island Boards did not use Vitality
Fixed bug where Spirit Panels in need off updating did not have the "Choose Spirit" button
Fixed bug where Spirit Panels whose state was changed did not have the "Choose Spirit" button
Fixed bug where clicking the "Gain Spirit" then a choosing a different Spirit would not remove the Gain Spirit buttons

Opdatering: 31. dec. 2022 kl. 18:37

v3.7.0
Added hotkey to flip your Ready Token
Added "Nature Incarnate Setup Changes" to Variant Rules (https://querki.net/raw/darker/spirit-island-faq/what-game-items-have-been-replaced-or-retired)
Updated the North West Thematic Board to setup with Vitality tokens
Updated "Play Spirit" and "Swap Place" buttons to be interactable by spectators (thanks to Tom)
Updated the Ready Helper to work with all 10 colours and to be ordered according to seat placement
Fixed bug where the Fear Deck may set up with Terror Dividers in the wrong place
Fixed bug where it was possible for two players to pick the same seat at the same time
Fixed bug where Spirits loaded in after starting the game would not have the "Choose Spirit" button
Fixed save game bug where "Swap to <colour>" buttons did not remember their previous state (thanks to Tom)
Fixed threshold decals on Aspects not scaling/rotating correctly
Fixed bug where Exploratory Spirit setup would cause issues with spirit randomizer

Opdatering: 21. nov. 2022 kl. 17:43

v3.6.2
Added names to Event Cards with a primary name
Updated capitalisation formatting for all currently named cards (thanks pyrrhicPachyderm)
Updated the Card Ban List: to be case insensitive and to work with copying and pasting
Updated the error message from Cast Down (Major Power) to mention the possibility of the Island Board being empty
Updated joining a game in progress to not sit the White player in spectator
Fixed bug with the Spirit Editor where reloading the Spirit Panel after adding scripting considered it to have been picked
Fixed scripting errors caused by Card Ban List containing cards that are removed/replaced by other means
Fixed issue where pieces on the recoloured Thematic South West Board wouldn't be affected by Time Passes

Opdatering: 14. okt. 2022 kl. 15:25

v3.6.1
Updated Second Wave to keep Badlands
Updated "Get Destroy Bag" to spawn it at your cursor (rather than your play area)
Fixed bug with Cast Down (Major Power)'s button dealing with the same piece twice

Opdatering: 14. sep. 2022 kl. 14:34

v3.6.0
Added "Maximize Adversary Level(s)" setting to the randomiser
Added UI element, visible before setup, to remind players of the digital version, as thanks for Handelabra allowing the mod to coexist
Added "Add Fear Card" button to War Touches (Event)
Added "Use Unique Slave Rebellion Back" Variant Rule, to make Slave Rebellion (Event) identifiable when in the Event Deck
Added the Shadows (Spirit) Exploratory Option
Added Speed Token bag for when Lightning (Spirit) is not in play
Added 4 new player colours (Teal, Pink, Brown, and White)
Updated player areas to be uncoloured by default
Fixed bug when the Weekly Challenge uses a Spirit's Aspect

Opdatering: 11. aug. 2022 kl. 1:09

v3.5.1
Fixed bug with Hard Working Settlers' (Event) button not handling non-Invader cards correctly (e.g. Habsburg 5's reminder card)
Fixed bug with Terror Dividers not always moving