Dota 2
Dota 2 Horde Mode *UPDATED*
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Oppdatering: 26. aug. 2023 @ 7.17

Minor Update
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• Support the game on Ko-Fi[ko-fi.com]!

*/ Added QR code for WeChat/QQ.

Oppdatering: 22. aug. 2023 @ 8.12

Minor Update
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• Support the game on Ko-Fi[ko-fi.com]!
• Read the Patch notes for v2.28.

*/ General performance improvements.

*/ Fixed Undying's Decay not dealing base damage.
*/ Fixed Aghanim's Scepter causing Undying's Decay to steal 0 Strength.

Oppdatering: 15. aug. 2023 @ 9.40

Minor Update
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• Support the game on Ko-Fi[ko-fi.com]!
• Read the Patch notes for v2.28.

*/ Clockwerk's Hookshot and Kotl's Illuminate now display amplified damage on their tooltips.
*/ Fixed Clockwerk's level 25 -0.35s Battery Assault Interval talent tooltip.
*/ Fixed some icons clipping in 4:3 and 19:10 Aspect Ratios.

Oppdatering: 12. aug. 2023 @ 9.59

Update v2.28 -- Bug fixes
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• Support the game on Ko-Fi[ko-fi.com]!
• Read the Patch notes.


*/ Fixed crashes occuring during the Chaos wave.
*/ Fixed Slark's Dark Pact using default damage values. (75/150/225/300 -> 105/185/265/345)
*/ Fixed Slark's Aghanim's Scepter reducing agility to 0.

Oppdatering: 11. aug. 2023 @ 11.36

Update v2.28
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• Support the game on Ko-Fi[ko-fi.com]!
• Read the Patch notes.

*/ This patch integrates the changes from Dota's patch 7.34 into Horde Mode. Numerous heroes have seen adjustments in damage, cooldowns, and mechanics. Several abilities have been fixed to reflect intended values instead of default Dota values. Some heroes have undergone ability reworks, and numerous level talents have been either corrected or enhanced.

*/ Important: I've transitioned from Patreon to Ko-Fi for our support platform. Please avoid using Patreon for new contributions and consider supporting me on Ko-Fi[ko-fi.com] instead. Thank you for your continued support!

Oppdatering: 5. aug. 2023 @ 3.59

Update v2.27
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• Patch notes here

Horde Mode is now playable again.

Oppdatering: 5. aug. 2023 @ 3.50

Update v2.27
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• Patch notes here

Horde Mode is now playable again.

Oppdatering: 4. aug. 2023 @ 11.32

PROTEST

Due to Valve's policies, Dota 2 Horde Mode is temporarily shutting down.

Oppdatering: 16. mai 2023 @ 6.43

Minor Update
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• Support the game on Patreon[www.patreon.com].

*/ Improved Helm of the Oppressor/Commander stat efficiency for Enigma's Eidolons.
*/ Fixed Lifesteal from vanilla sources not working (Morbid Mask/Satanic/etc.)

Oppdatering: 10. mai 2023 @ 12.16

Minor Update
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• Support the game on Patreon[www.patreon.com].

*/ Casting Muerta's Parting Shot on Drow Ranger no longer crashes the game.

** Misc **
*/ Teleporting no longer prevents using channel ignoring abilities (such as Blade Fury) if TP requires STOP/HOLD is on.

** Items **
*/ Added a radius indicator when casting Deathstone.
*/ Fixed Octarine Core and Elysian Core stacking Cooldown Reduction.
*/ Fixed Arcane Holy Locket not gaining charges from creep kills.

** Heroes **
-- Bloodseeker --
*/ Blood Mist now passively turns all your overheal from your own abilities into a damage barrier up to 50% of Bloodseeker's Max Health in addition to its active effect. Barrier decays by 0.5% of Max Health per second.

-- Drow Ranger --
*/ Level 15 Gust Reveals Invisible Units replaced with +30 Marksmanship Bonus Proc Damage.

-- Outworld Destroyer --
*/ Fixed Aghanim's Scepter setting Astral Imprisonment's cooldown to 0.

-- Primal Beast --
*/ Added Aghanim's Scepter upgrade for Uproar:
**/ When Primal Beast activates Uproar, he releases 3 waves of 1 projectile per stack of uproar each in a circle around him. Projectiles deal 100 + 25% of Primal Beast's Strength as magical damage and Break enemies hit. After a short delay, each projectile splinters in two.

-- Venomancer --
*/ Increased Poison Nova Max HP as Damage from 0.8% to 2%.
*/ Poison Nova can now trigger from enemy units that die while infected by Venomous Gale.

-- Viper --
*/ Viper Strike Cast Range increased from 500 to 700/800/900.

-- Weaver --
*/ Fixed Aghanim's Scepter setting Time Lapse's cooldown to 40 instead of 20.

-- Witch Doctor --
*/ Paralyzing Cask base damage reduced from 70 to 50.
*/ Paralyzing Cask damage per bounce reduced from 5/10/15/20 to 4/8/12/16.
*/ Fixed Paralyzing Cask doing 1 less bounce than supposed to.