RimWorld

RimWorld

VoiceroidAsAnimal
Showing 31-40 of 89 entries
< 1  2  3  4  5  6 ... 9 >
Update: Aug 29, 2021 @ 5:49am

- Fixed an error when Royalty is present.

Update: Aug 28, 2021 @ 1:31pm

- Fixed an issue where certain skill restrictions would be lifted in certain situations.

Update: Aug 28, 2021 @ 6:57am

- The following characters have been added
Itako Tohoku
Zunko Tohoku
Kiritan Tohoku
Una Otomachi
* These characters may be set to not appear in the default settings. Please check your mod settings once.
- Overhauled skill specifications, adding WarmupTime to most active skills.
Also, some skills now require a touch of the target.
(The effects of the skills remain unchanged.)
- Fixed an issue where using Aoi Kotonoha's skill to terminate Berserker would not end the fistfight due to timing issues.
- Fixed the effect of Hime Meika's skill, as it was different from what was intended.
- Added voiceroid corpses to the corpse category.
Due to the UI specification, if there are too many animals, it may not be possible to display them all.
- Code correction, text modification, correction of translation omissions, etc.

Update: Aug 8, 2021 @ 5:27pm

Files for 1.3 were mixed in the shared folder, fixed.

Update: Aug 8, 2021 @ 10:26am

Fixed an error caused by the 1.3 update.

Update: Aug 4, 2021 @ 6:54am

Fixed compatibility error caused by Hospitality update.

Update: Aug 2, 2021 @ 11:12am

- Fixed bugs caused by the RimWorld version 1.3 update.
- Traders
- ThinkTree
- Drawing Stuffed Voiceroids
- Eliminated some patches to MMDrumcanMOD.(It shouldn't affect play.)
- Decreased the value of voiceroid as a balance adjustment
- etc

Update: Jul 5, 2021 @ 2:57pm

Provisional support for ver. 1.3

Update: May 29, 2021 @ 4:25pm

- The effect of the "Kotodama" skill on the Melee dodge chance was too small, so it has been revised upward.

Update: May 25, 2021 @ 9:08am

- Fixed because the MarketValue of voiceroids had changed.