Caves of Qud

Caves of Qud

WM Extended Mutations [Beta Edition]
Showing 131-140 of 233 entries
< 1 ... 12  13  14  15  16 ... 24 >
Update: Apr 12, 2021 @ 7:40am

[quick fix]

Update: Apr 11, 2021 @ 11:04pm

[quickfix]
[Fixed issue with Gelatinous form removing and taking off natural equipment.]

Update: Apr 11, 2021 @ 9:49am

[Added Proper Checks for various mutations to exclude them from functioning on the world map.]

Update: Apr 11, 2021 @ 7:10am

Update: Apr 10, 2021 @ 6:47am

edit, [QuickFix]

Update: Apr 9, 2021 @ 10:54pm

[Quickfix] Pushed Unfinished stuff :p

Update: Apr 9, 2021 @ 9:45pm

Fixed an Issue with Thermokinesis turning mobs nuetral on cast.

Fixed an issue with gills allowing both swimming and flying at the same time.

Update: Mar 22, 2021 @ 11:26pm

[Hotfix]

Update: Mar 7, 2021 @ 7:18pm

3/7/2021 - 7:17 PM --

-----

goto:BeviddOverworld.13.7.1.1.10

New Mutation:

Gelatinous Form (Slime)

Thermokinesis:
- Boosted the cost of Charges per increase of temperature, so instead of 250 per charge, it is now 50 per charge, requiring almost qaudruple its original cost to acquire the same effects. This is a balance change that should make it less insane ...
- Fixed an error where it was not capping the amount of spaces you can cast the ability by, thge maximum is now 8


Combustion Blast
- The Time Tick after firing a combustion blast has been increased to 10k Energy vs it soriginal 1k energy, this means, enemies that close in on you are given more tiem betweeen each of your blast to close the distance. Essentially its RoF has been increase.
- Fixed wierd discription typo thatrefers to the glyph wielder as the player.
((Distance Effects Rate of Fire in Later Editions.))

Update: Feb 28, 2021 @ 9:54pm

[Implementing Radius Choice with Thermokinesis]