Caves of Qud

Caves of Qud

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WM Extended Mutations [Beta Edition]
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6.233 MB
Apr 18, 2020 @ 12:34pm
Feb 24 @ 9:45am
230 Change Notes ( view )

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WM Extended Mutations [Beta Edition]

Description
This mod aims to add some more choices to the Mutation list! Most of these mutations will be geared towards more role-play orientated players.

This is compatible 1.0.1
[This is the beta-build - 1.0.1]

Description:

Thought it would be great to add some more mutations to choose from in the game—at the moment, their aren't as many as I would like in this mod, but I intend to continue expanding it over time, adding more mutations to the list as the mod grows. These Mutations will affect both the players and the mutation list npc's grab when they are generated.

Incompatible Mods:
  • Graven's Mutations
  • Improved Mutations

Bug Support and Ideas:
If you have any ideas for mutations you would like to see, or modifications to ones existing in this mod, go ahead and give a me message on the Caves of Qud Official Discord or comment here. For bug support as well—you can either reach me on Discord or send me messages here. This mod shouldn't have too many issues with already existing ones.

Big Thanks:
More like Gigantic Thanks to Unnormal, Emong, Armithaig, Lampreys-For-Days, Gnarf, Icecubegame, helado, Exsang and any others I might forgot for not only teaching me the way of C# Coding, but helping me with all the crazy nonsense of learning this code haha, seriously this mod wouldn't exist without their help so be sure to give them some love if you see any of their mods and stuff out there!

If you want to support me and my endeavors, please consider leaving me a coffee on my Ko-fi, where I do .. a lot of stuff to make ends meet:

https://ko-fi.com/wingytone
Popular Discussions View All (7)
232
Jan 5 @ 7:25am
PLAYER LOG DROP AND BUG DISCUSSION:
Winged_Monotone
3
Apr 9 @ 2:58pm
List of mutations added by the mod, and it's effects.
Chronos
5
Nov 17, 2024 @ 6:58am
UPDATE - October 27, 2024 -
Winged_Monotone
796 Comments
sensitive armstrong May 22 @ 5:44pm 
today's patch borked both this and the stable fork
RxEZ Apr 26 @ 3:15pm 
which one of these mods is working best the stable or beta
Dancerogue Apr 4 @ 11:18pm 
what does it do? what ARE the mutations?
Dick Stealing Weasel Feb 24 @ 11:40am 
I have been somehow playing with both versions enabled.
Damon Feb 24 @ 10:05am 
Thanks for the heads up. Yeah Stable Edition is the way, I guess. Imma make backup of the working mod in case I don't want my current save get messed up lol.
Winged_Monotone  [author] Feb 24 @ 9:49am 
Check this discussion if you have any questions or are having trouble finding the file, you can also leave feedback for the update here:

https://steamcommunity.com/workshop/filedetails/discussion/2065946296/601897212769759097/
Winged_Monotone  [author] Feb 24 @ 9:47am 
@If you don't want to lose save data, stick with the stable version as this is the beta edition and is the first to be updated. I pushed a version that should fix those errors, however if you are looking for a stable non-save corrupting version, use the Stable Edition please. Due note, once all of these updates are finalized for the stable edition, I will be pushing the complete version to it, this will most likely break saves but it at least won't be for a while. Save compatibility between modded versions, especially with updates as large as the one that is about to be passed, rarely if every keep save compatibility, just a heads-up.
Damon Feb 24 @ 4:46am 
For anyone else with same problem then I think maybe changing to the stable edition. It seems to be still working with Stable Edition here on workshop instead.
Damon Feb 24 @ 4:18am 
Now my save file is buggy and unplayable... sigh
Damon Feb 24 @ 4:14am 
Oh no now the mod is trouble. Failed to activatate the mod and loading save file saying there is like 100+ errors :(