Stellaris
L-Cluster Access (3.14)
Se afișează 41-50 din 61 intrări
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Actualizare: 3 febr. 2021 @ 15:27

small fixes (improving closing L-cluster, dragon_friendship)

Actualizare: 30 ian. 2021 @ 14:02

Vanilla minor improvements:
* liquidate_clues (break reward if you had already the final project)
* If the L-Gates open there is a noticeable jerk/lag due the L-Cluster creation. The simple workaround was to put this event directly after each notification event.

Replaced the "tech_lgate_activation" prerequisites for the "tech_lcluster_access" with "tech_lgate_construction". (Because this tech in fact cannot be obtained anymore after the cluster opening, if you were very unlucky and had no lgate project at all).

Update Chinese - thx LunarTraveller

Actualizare: 2 ian. 2021 @ 17:13

fix disabled lgate init
fix vanilla abort LCLUSTER_PROJECT and tech

Actualizare: 23 dec. 2020 @ 14:54

fix lgate construction (potential)

Actualizare: 22 dec. 2020 @ 16:49

Actualizare: 22 aug. 2020 @ 1:02

Compatibility Fix for last update of Gigastructural Engineering & More (2.7)

Actualizare: 7 iul. 2020 @ 7:38

Actualizare: 7 iul. 2020 @ 7:34

Actualizare: 5 iun. 2020 @ 6:22

Actualizare: 5 iun. 2020 @ 4:46

bit increasing chance getting tech
+ fallback language for all localisations
+ getting nanites on lgate clue (required for tech)