Stellaris

Stellaris

L-Cluster Access (3.14)
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Opdatering: 3. feb. 2021 kl. 15:27

small fixes (improving closing L-cluster, dragon_friendship)

Opdatering: 30. jan. 2021 kl. 14:02

Vanilla minor improvements:
* liquidate_clues (break reward if you had already the final project)
* If the L-Gates open there is a noticeable jerk/lag due the L-Cluster creation. The simple workaround was to put this event directly after each notification event.

Replaced the "tech_lgate_activation" prerequisites for the "tech_lcluster_access" with "tech_lgate_construction". (Because this tech in fact cannot be obtained anymore after the cluster opening, if you were very unlucky and had no lgate project at all).

Update Chinese - thx LunarTraveller

Opdatering: 2. jan. 2021 kl. 17:13

fix disabled lgate init
fix vanilla abort LCLUSTER_PROJECT and tech

Opdatering: 23. dec. 2020 kl. 14:54

fix lgate construction (potential)

Opdatering: 22. dec. 2020 kl. 16:49

Opdatering: 22. aug. 2020 kl. 1:02

Compatibility Fix for last update of Gigastructural Engineering & More (2.7)

Opdatering: 7. juli 2020 kl. 7:38

Opdatering: 7. juli 2020 kl. 7:34

Opdatering: 5. juni 2020 kl. 6:22

Opdatering: 5. juni 2020 kl. 4:46

bit increasing chance getting tech
+ fallback language for all localisations
+ getting nanites on lgate clue (required for tech)