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it costs minor artifacts to close and open so its a option in the relics tab
I have run into one issue, using Giga and the EHOF, I had two blackholes spawn in the cohesive cluster with deactivated l-gates that cannot be activated. I had already opened and colonized the cluster. I tried removing the l-gates [effect remove_megastructure = this] so I could rebuild them, but I can't seem to remove whatever flag is keeping me from doing so. The black holes don't have the "has_megastructure" flag, they have a "cant_build_here" flag which I am assuming is from Gigastructures? Not the end of the world, I figure it might be due to how the spawning works for the cohesive worlds, but if you have any ideas, I'm all ears.
How to use it? The research suggests that the L-star gate can be closed on the control panel at the terminal exit, but I haven't found how to operate it
To start, I would like to say that this mod is one of my favorites and I thank you for putting it online.
I spent my afternoon translating mods into French and I want to share the fruits.
Would you be interested ?
@borsk: ty, yes
In general, the mod shares the same files as ADT (which has this changes updated)
@a2x6b7: should be better now
@Crow: theoretically yes but no
(machine translation) events/!000_adt_distar_events_3_patch.txt can disrupt the formation of the L cluster, causing errors such as position errors, hyperspace channel crossing, etc.
Can you share some information on the what-does-what of the event code? Would you have the timeand interest to create (or help me create) a compatibility patch?
It would be nice if you could give me your mod list.
The problem is that the gates are closed. I did the final research with the scientist ship and the dragons came out but I cannot go in.
I don't want to delete this campaign since I invested a lot of time, do you know any way to be able to open the gates? maybe a console command? could be that there is a conflict with a mod that I'm using but still, I just want to finish this campaign and later test compatibility with other mods.
Thanks for your help