Don't Starve Together

Don't Starve Together

Uncompromising Mode
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Opdatering: 6. jan. 2021 kl. 21:42

STALKING STUFFERS Ver 1.0.1.2

[FIXES]

- Fixed issue with Rock Avocados Bushes crashing the game when approached under certain (common) conditions.
- Fixed issue with Puffy Vest crashing the game.
- Fixed issue with Magma Hounds being able to spawn on the water.

Opdatering: 6. jan. 2021 kl. 8:53

STALKING STUFFERS Ver 1.0.1.1

[TUNING]

- Slightly reduced Ancient Guardian boulder ranges.

[FIXES]

- Fixed more Koalefant crashes if it has no current combat target while using some of its new attacks.
- Fixed issue with Rock Avocado Bushes growing during winter.
- Foliage will now produce wet goop if added alongside ice, and/or twigs in a recipe. 2 Foliage will still always produce Simple Salad.
- Removed Foliage's 0.1 veggie crockpot value.
- Removed Wargs from hound waves, due to them being unfinished, unbalanced, and very buggy.
- Fixed issue with the Ruins Pillars being destroyed by anything other than an Ancient Guardian charge.
- Fixed issue with Ruins Pillars not properly saving their destroyed status, and reversing it when the ruins are reset.
- Fixed crash related to fueling the Lesser Life Amulet while empty.
- Changed the Breezy Vest to use a custom container set up, instead of duplicating the Spice Pack set up, which could cause mod compatibility issues.

Opdatering: 2. jan. 2021 kl. 22:44

STALKING STUFFERS Ver 1.0.0.2

[NEW]

- The Naught Lock will apply a weapons "on hit" effects on the second attack, using a full hits worth of durability.

[FIXES]

- Fixed issue with Red Wood trees drops deleting other drops when landed upon
- Fixed crash with Lazy Chester when he tries to pick up unstackable items
- Fixed issue with Webbed Cocoons being destroyed by Antlion Lava Sinkholes
- Fixed duplication glitch related to cursed items
- Fixed issue with farming music getting mixed up in the Hooded Forest
- Fixed issue with Wilting Dragonfly changes not even being added in the update where I said they were added
- Fixed damage calculation crash with the Naught Lock while using the Strident Trident (actually reworked the whole damage calculation system, but ideally, beyond code fluency and future proofing, its nothing different in game)


We are still looking into an "Invisible Eyebone" bug related to Lazy Chester, will try to fix ASAP.

Opdatering: 1. jan. 2021 kl. 11:58

Opdatering: 1. jan. 2021 kl. 11:38

NEW UPDATE: Stalking Stuffers v1

[NEW!]

- Added BRAND NEW BOSS MUSIC for the Hooded Widow!
- The Creepy Forest track will no longer play at all times in the Hooded Forest, only when the player is working
- Added new Magma Hounds and Lightning Hounds to Summer / Spring hound waves respectively
- Vargs will now spawn with Hound waves after day 100
- Snapdragons will now spit up fertilizer every day. Fertilizer type will be specialized based on the seed planted when growing a new one!
- Snapdragons now eat Fruit Flies and Bulbous Lightbugs, but now have a cooldown time between eating bugs
- Pigs can now counter attack uppercut + charge enemies
- Sleeping now regenerates at a faster rate, while it drains hunger at an equally faster rate.
- Sleeping now regenerates maximum health loss.
- Thermal Stones have much less inherent insulation, but now gains 50% of the players insulation
- Hooded Widow now has a new jumping animation
- The Life Giving Amulet no longer revives the player when haunted, it only revives the player if worn at the time of death.
- However, the Life Giving Amulet now heals at a much faster rate, with slightly reduced health. It can also be replenished with Nightmare Fuel.
- Added the "Ancient Soul Amulet", which drops soul bits based on the damage a player takes, when picked up, they will heal the player. When haunted, it will revive the player and give them temporary invincibility.
- The Lazy Forager is now fuelable, has increased range, and will harvest various things like Berry Bushes and Grass Tufts.
- Added "Lazy Chester", a Chester transformation triggered by giving him 9 Sandstone, Lazy Chester will automatically pick up additional instances of items that are placed inside of him.
- Added the "Depths Viper", a new cave worm variant during summer/autumn, with a unique berry.
- Added "Gloomberry Jam", a new food item created with the Depths Vipers "Gloomberry"
- Added the "Tail O' Twined Rats", a new craftable whip made out of rat tails, that will deal critical hits, at the cost of a small amount of hunger
- Night Armor now prevents the player from taking hitstun
- Top Hat now reduces sanity loss from certain sanity draining equippable items
- Spore Pack now has 14 inventory slots, and has a new ability in place of its old one: When worn, it will release rotting puffs around the player.
- Piggyback no longer has innate movement speed reduction, now reduces player speed based on the amount of items inside
- Uncooked birchnut usable in crockpots
- Added new Veterans Curse warning upon being activated for the first time, and new visual/audio effects when curse is activated
- The Veterans Curse now makes the player absorb health and sanity from foods over time
- Added the Naught Lock, a Veterans Curse item dropped by Klaus. When equipped, it will make the player deal a fast second attack after every attack, which deals 50% less damage.
- Added the Crab Claw, a Veterans Curse item dropped by the Crab King. Can be slotted with up to 4 gems, which will modify the effects of the Crab Claw.
----------------------------------------------------------------
Red Gems will regenerate a small amount of health on hit
Blue Gems will apply a small amount of freeze on it
Green Gems will reduce the amount of durability lost on attack
Yellow Gems will regenerate a small amount of sanity on hit
Purple Gems will add a chance to spawn shadow tentacles on hit
Orange Gems will apply a small amount of slow on hit
Opal's will increase the effects of all other gems slotted
----------------------------------------------------------------
- Toroic's Wolfgang rework has been added as a base part of Uncompromising Mode! (Wolfgang changes are now a toggleable option)
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BUFFS:
-Wolfgang can now carry heavy objects on his back at normal speed and with his hands free while mighty
-Wolfgang now ignores the speed penalties from piggyback and marble armor while not wimpy
-Wolfgang is much faster at carrying sculptures and marble pieces while in normal form (45% normal speed instead of 15% normal speed)
-Wolfgang's rowing is much stronger while mighty
-Transforming animations can be cancelled by moving (Credit to Rezecib for the code)
-Hunger drain in Mighty form now tops out at 2x instead of 3x
-Wolfgang's damage uses the same scaling while mighty but normal form is now 1.25x

NERFS:
-Wolfgang's size and speed are now a consistent 1x. Items no longer grow when he uses them while mighty, and he no longer has a speed boost while mighty or slowdown while wimpy.
-His health does not increase above 200 while in mighty form.
-His maximum sanity was nerfed to 150 instead of 200.
-Wolfgang loses sanity at 1.3x the normal rate instead of 1.1x from darkness and insanity auras.
-When under 10% sanity, Wolfgang now gains induced insanity (just like a purple amulet) which increases the number of shadow creatures that can spawn to 5 (up from 1-2).
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- Added new Treeguard rooting animation, which has more windup.
- Added NEW Random Night Event, and tuned Random Night Events odds to avoid as many "mob spawn" RNE.
- Added Toggleable option for Imposing Claws to deal 500 damage to crab king when killed (default false)
- Changed the Summerfly fight, she now enrages when at half health
- Koalefant trunks can now be added to Crockpots for 2 meat value
- Added a Blue variant of the Deerclops to replace the default half health Enraged > Yule Deerclops
- Blue Deerclops fires Blue icy lasers that freeze the player and reduce their temperature
- Added new Winter exclusive RNE
- Beekeeper Hat prevents player from taking hayfever "damage" from bees, mosquitos, etc.
- Reduced Simple Salad hunger to 4.9
- Reduced Blueberry hunger to 12.5
- Reduced Blueberry wetness gain to 5

[FIXES]

- Giant Tree loot drops no longer damage debris immune targets (like Maxwell shadows)
- Fixed statues regaining collision upon being picked up and placed again
- Fixed Beefalos crashing the game when trying to charge attack without a combat target
- Ice Hounds no longer apply freezing to frozen targets
- Abominamoles no longer target Webbed Cocoons, forever.
- Beardlings now drop monster morsels instead of regular morsels
- Fixed Trapdoor Spiders walking in place on rare occasions
- Snow/Wet ground no longer causes visual errors with the hooded forest shadows
- Added TheSim ~= nil check to snowpiles to fix rare crash

[TUNING/MISC]

- Terrorbeaks no longer have increased range, their taunt teleport will try to avoid spawning them on top of the player
- Webbed Cocoons now drops silk based on the size of the Cocoon
- Updated Bunnyman drops for the latest major farming update
- Updated Wicker's books further for the latest major farming update
- Increased Pollenmite Den growth timers
- Pollenmite Dens no longer spawn Pollenmites when the player steps on their webbing
- Veterans Curse items will now try to be added to the players inventory instead of dropped when an uncursed player tries to equip them
- Removed the Blooming Shot, since Klei added an offical method for manually blooming Wormwood
- Trapdoor Spiders no longer run away from Webber, unless he is hostile
- Hooded Widow now gives up chasing the player much sooner
- Hooded Widow no has an easier time returning to her den
- Hooded Widow will now go back to its den when a boss is nearby
- Improved Cookpot Mod compatibility

Opdatering: 12. dec. 2020 kl. 0:34

THE HOODED FOREST Ver 1.0.5.7

[FIXES]

- Fixed issue where Applied Horticulture would still appear in the crafting menu, glitched
- Fixed issue where the player would announce a snowstorm coming even if it wasn't possible for one to start yet

Opdatering: 9. dec. 2020 kl. 13:27

THE HOODED FOREST Ver 1.0.5.6

[FIX]

- Fixed crash on launch

Opdatering: 9. dec. 2020 kl. 12:39

THE HOODED FOREST Ver 1.0.5.5

[NEW]

- Added a new effect to the Thunder Storm RNE
- Shadow Chess Pieces that spawn from RNE now drop nightmare fuel

[FIXES]

- Added compatibility for infinite clothing mods (Using those mods is not very uncompromising, you cheaters!)
- Fixed a crash related to the Thunder Storm RNE

Opdatering: 8. dec. 2020 kl. 9:21

THE HOODED FOREST Ver 1.0.5.4

[FIXES]

- Classic Maxwell Shadows no longer die upon any player death
- Fixed issue where Random Night Event chances were 10% lower than the config option (unless at 100% or 0%)

[TUNING/CHANGES]

- Classic Maxwell Shadows no longer take fire damage
- Added Soothing Tea to the list of Anti Hayfever foods

Opdatering: 7. dec. 2020 kl. 21:03

THE HOODED FOREST Ver 1.0.5.3

- Fixed that Wes crash for real this time, sorry.