Don't Starve Together

Don't Starve Together

Uncompromising Mode
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Opdatering: 11. mar. 2021 kl. 13:31

STALKING STUFFERS Ver 1.0.2.3

[FIX/FEATURE]

- "Fixed" issue with the Uncomp shadow creature spawner, uses the same world gen scaling value for the vanilla game shadow creature spawner. If you want like, 20 shadows max, then go ahead!


The next major update is being worked on, I promise.

Opdatering: 8. feb. 2021 kl. 20:49

STALKING STUFFERS Ver 1.0.2.2

[NEW/TUNING]

- Scaled Turf now melts Snowpiles (This would only come into play if you pitchfork and place scaled turf underneath already formed piles).
- Made more impassable physics objects (like giant crops) passable.
- Pigmen and Bunnymen now exit their house when its hammered.
- Removed Naught Lock movement speed reduction when worn.
- Changed Treeguards Root Spike work amount from 6 > 5.

[FIXES]

- Fixed issue with Pigs not properly activating / resetting their counter attack
- Fixed missing Rat Whip quotes.
- Lightning and Magma Hounds will now properly find and attack their prey when spawned.
- Cacti and Spiky Bushes no longer damage players when picked through the Lazy Forager and Lazy Deserter.
- Thermal Stones insulation inspections now properly work during summer.
- Fixed issue with Snowpiles forming on scaled turf.
- Fixed issue where Snowpiles wouldn't disable structures that they build up on.
- Attempted fix for Show Me and Walters new Firecracker rounds. As far as I can tell, the issue is fixed, if anyone encounters this crash again let me know.

Opdatering: 4. feb. 2021 kl. 21:00

Opdatering: 4. feb. 2021 kl. 15:12

Opdatering: 20. jan. 2021 kl. 22:06

STALKING STUFFERS Ver 1.0.2.1

[MISC/FIX]

- Rat Waves no longer spawn on water/boats, instead, they will be stored for later deployment.

Rats could infinitely spawn if a raid was activated on the water, this is a fix, but likely a temporary work around to be replaced by new features.

Opdatering: 18. jan. 2021 kl. 11:56

[FIXES]

- Deerclops will now properly shares and update spawns/deaths between the overworld and the caves, this basically means that the Deerclops will not spawn again in the overworld/caves if he was killed in the opposite location, it also means he will properly be set up to spawn in the forest/caves if he LEAVES the opposite world for any reason.

(THIS CHANGE IS STILL IN TESTING AND MAY NOT WORK PERFECTLY, PLEASE LET US KNOW IF ANY ERRORS OCCUR, OR IF HE SPAWNS TWICE, ETC)

- Scaled Chests now properly kill rats when emptied
- Disabled Woby changes, as they were buggy and didnt really add anything. I know, I know, we all wanted Woby to die, but for now that is shelved.
- Rat waves no longer fail to spawn if a player is not nearby their spawn point.

Opdatering: 15. jan. 2021 kl. 18:59

STALKING STUFFERS Ver 1.0.1.3

[TUNING]

- Scorpion Carapaces now have similar properties to Monster Morsels

[FIXES]

- Killing the Bee Queen should now properly disable Hayfever in caves

- Attempted fix for some Rock Avocado Bush lag issues
- Fixed issue with Cacti/Spiky Bushes hitting the player when picked up by the Lazy Forager
- Added Minimap Icon for the Hooded Widows web

[MOD COMPATIBILITY]

- (The Black Death) You can no longer regain max health while sleeping if you have are plagued with "Black Death"

Opdatering: 6. jan. 2021 kl. 21:42

STALKING STUFFERS Ver 1.0.1.2

[FIXES]

- Fixed issue with Rock Avocados Bushes crashing the game when approached under certain (common) conditions.
- Fixed issue with Puffy Vest crashing the game.
- Fixed issue with Magma Hounds being able to spawn on the water.

Opdatering: 6. jan. 2021 kl. 8:53

STALKING STUFFERS Ver 1.0.1.1

[TUNING]

- Slightly reduced Ancient Guardian boulder ranges.

[FIXES]

- Fixed more Koalefant crashes if it has no current combat target while using some of its new attacks.
- Fixed issue with Rock Avocado Bushes growing during winter.
- Foliage will now produce wet goop if added alongside ice, and/or twigs in a recipe. 2 Foliage will still always produce Simple Salad.
- Removed Foliage's 0.1 veggie crockpot value.
- Removed Wargs from hound waves, due to them being unfinished, unbalanced, and very buggy.
- Fixed issue with the Ruins Pillars being destroyed by anything other than an Ancient Guardian charge.
- Fixed issue with Ruins Pillars not properly saving their destroyed status, and reversing it when the ruins are reset.
- Fixed crash related to fueling the Lesser Life Amulet while empty.
- Changed the Breezy Vest to use a custom container set up, instead of duplicating the Spice Pack set up, which could cause mod compatibility issues.

Opdatering: 2. jan. 2021 kl. 22:44

STALKING STUFFERS Ver 1.0.0.2

[NEW]

- The Naught Lock will apply a weapons "on hit" effects on the second attack, using a full hits worth of durability.

[FIXES]

- Fixed issue with Red Wood trees drops deleting other drops when landed upon
- Fixed crash with Lazy Chester when he tries to pick up unstackable items
- Fixed issue with Webbed Cocoons being destroyed by Antlion Lava Sinkholes
- Fixed duplication glitch related to cursed items
- Fixed issue with farming music getting mixed up in the Hooded Forest
- Fixed issue with Wilting Dragonfly changes not even being added in the update where I said they were added
- Fixed damage calculation crash with the Naught Lock while using the Strident Trident (actually reworked the whole damage calculation system, but ideally, beyond code fluency and future proofing, its nothing different in game)


We are still looking into an "Invisible Eyebone" bug related to Lazy Chester, will try to fix ASAP.