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(crash reported in discord)
And everytime I've tried to let Aphids hang around a Redwood (Thinking maybe how to infest it), some other mob like the Fruit Bats just take them to brazil, and I don't believe Fruit Bats to be despawnpoint-able(?), right?
[00:11:06]: Manager - ORPHANED UNKNOWN RESOURCES:
[00:11:06]: anim/oceanfishing_bobber_sporty_build.zip - 4
[00:11:06]: anim/splash_ocean.zip - 2
[00:11:06]: anim/oceanfishing_bobber_ball_build.zip - 4
[00:11:06]: anim/splash_water_drop.zip - 7
[00:11:06]: anim/oceanfishing_bobber_ball.zip - 7
[00:11:06]: anim/oceanfishing_hook.zip - 2
[00:11:06]: CurlRequestManager::ClientThread::Main() complete
[00:11:06]: HttpClient2 discarded 0 callbacks.
[00:11:06]: Shutting down
anim/ oceanfishing_ bobber sporty_ build.zip一4
anim/ splash_ ocean. zip - 2
anim/ oceanfishing_ bobber_ ball_ build.zip - 4
anim/ splash_ water_ drop. zip - 7
anim/ oceanfishing_ bobber_ ball.zip - 7
anim/ oceanfishing_ hook. zip - 2
could you tell me?@Anomen
anim/ splash_ ocean. zip - 2
anim/ oceanfishing_ bobber_ ball_ build.zip - 4
anim/ splash_ water_ drop. zip - 7
anim/ oceanfishing_ bobber_ ball.zip - 7
anim/ oceanfishing_ hook. zip - 2
地面崩溃:我的文档\Klei\DoNotStarveTogether\全数字文件夹\Cluster_存档编号\Master\server_log.txt
地洞崩溃:我的文档\Klei\DoNotStarveTogether\全数字文件夹\Cluster_存档编号\Caves\server_log.txt 就自己崩了就找klei/dont starve together/client log.你这发的啥也看不出来
[00:11:06]: anim/oceanfishing_bobber_sporty_build.zip - 4
[00:11:06]: anim/splash_ocean.zip - 2
[00:11:06]: anim/oceanfishing_bobber_ball_build.zip - 4
[00:11:06]: anim/splash_water_drop.zip - 7
[00:11:06]: anim/oceanfishing_bobber_ball.zip - 7
[00:11:06]: anim/oceanfishing_hook.zip - 2
[00:11:06]: CurlRequestManager::ClientThread::Main() complete
[00:11:06]: HttpClient2 discarded 0 callbacks.
[00:11:06]: Shutting down
[00:11:06]: anim/oceanfishing_bobber_sporty_build.zip - 4
[00:11:06]: anim/splash_ocean.zip - 2
[00:11:06]: anim/oceanfishing_bobber_ball_build.zip - 4
[00:11:06]: anim/splash_water_drop.zip - 7
[00:11:06]: anim/oceanfishing_bobber_ball.zip - 7
[00:11:06]: anim/oceanfishing_hook.zip - 2
[00:11:06]: CurlRequestManager::ClientThread::Main() complete
[00:11:06]: HttpClient2 discarded 0 callbacks.
[00:11:06]: Shutting down
Why does Walter still have half of his skill tree if it's completely unusable? If it is still usable in some manner why isn't this properly explained? Why is it have all of it or have none of it in the mod config?
I know Walter isn't really the most popular character by any means and I myself don't really play him but the kind of treatment both the mod original character and Walter got just sits incredibly wrong with me and I hope it gets refined at a later date.
Welcome Uncompromising Mode to adopt these changes.
https://steamcommunity.com/sharedfiles/filedetails/?id=3474361249
../mods/workshop-2039181790/postinit/widgets/itemtile.lua:21 in (method) UpdateTooltip (Lua) <20-33>
scripts/widgets/itemtile.lua:480 in (method) OnGainFocus (Lua) <479-481>
scripts/widgets/widget.lua:642 in (method) SetFocusFromChild (Lua) <628-653>
scripts/widgets/widget.lua:675 in (method) SetFocus (Lua) <655-684>
scripts/frontend.lua:927 in (method) DoHoverFocusUpdate (Lua) <918-932>
scripts/frontend.lua:866 in (method) Update (Lua) <703-905>
scripts/update.lua:95 in () ? (Lua) <33-138>
Translation: https://steamcommunity.com/sharedfiles/filedetails/?id=2751937554
编辑
As for when the update for the official mod will happen, we do not know yet.
local damageredirecttarget = self.redirectdamagefn ~= nil and self.redirectdamagefn(self.inst, attacker, damage, weapon_check, stimuli) or nil
local redirect_combat = damageredirecttarget ~= nil and damageredirecttarget.components.combat or nil
if redirect_combat ~= nil and TUNING.DSTU.BEEFALO_NERF and self.inst:HasTag("player") then
if self.inst.components.health ~= nil and not self.inst.components.health:IsDead() then
redirect_combat:GetAttacked(attacker, damage, weapon_check, stimuli)
return _GetAttacked(self, attacker, damage / 2, weapon_check, "beefalo_half_damage", ...) -- added new stimuli to prevent Stackoverflow
else
redirect_combat:GetAttacked(attacker, damage, weapon_check, stimuli)
end
end
Now stop spamming.
Will look into a config that removes them as well, in the beta we're looking into configs to make all of them more intuitive.
如果使用烹饪指南阅读模组食谱,游戏就会崩溃。