RimWorld

RimWorld

Project RimFactory Revived
Viser 71-80 af 150 forekomster
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Opdatering: 24. juli 2020 kl. 2:34

- Sn1p3rr3c0n added name labels to DSU
- Sn1p3rr3c0n Fixed butcher being able to take in rotten.
- corrected help text on assembler to say recipes UPTO 20 and not skill level 20.

Opdatering: 22. juli 2020 kl. 0:18

- Added coal as a new resource
(WD simple coal mod collab Thanks Wemd)
- Made WD simple coal imcompat as its included now
- New Multi texture to coal item (compared to WD simple coal)
- New patch method for coal should support all wood fueled items
- LWM updated/corrected a bunch of text all around.
- removed deep drill req. for T1 miner its on T2 now
- Fueled comp on T1 miner now working


Simple coal mod are now included if used before it can safely be removed from modlist as its now included.
Coal will only spawn on new maps but can be mined on existing ones.

Scenario update:
Research:
- added Pemmican, treesowing, devilstrand research.
Changes:
- changed paste to survival meal
Added:
- 1 stoneworks
- 2 fueled generator (works with coal)
- 1 drone cultivator
- 1 fueling machine
- a fixed raid after 10 days, so prepare

Opdatering: 11. juli 2020 kl. 0:55

Update:
- fixed a typo in research
- added a patch for armored floors to not throw a red error for trying to add to concrete floors

Opdatering: 7. juli 2020 kl. 13:35

- update text on machines when powered off.
- update text on machines in info box.
- T0 and T1 furnace are now working correct with fueled.
- Added a mod setting for t1 furnace being fueled or not
- added arrows and minifiable to belt entrance/exit
- underground and wall belts now transmit power to be more consistent
- Patched "What the hack?!" for Miners
- made a mod setting to reduce grouping
Thanks to LWM for fixing C# and pointing out bugs

Opdatering: 1. juli 2020 kl. 2:05

- New Xl mechanites cultivator
- increased power use to 750 from 700 on adaptive assembler

Opdatering: 29. juni 2020 kl. 23:58

- removed old industrial storage unit (wasnt visable)
- Moved alot stuff around in xml files
- Removed Grouping from lamps
- text update for mod settings for miners
- Machines now show Miss ingredients or bill instead of Idle.
- updated "switch operating status" button on pullers
- updated puller description
- update description on furnaces

Opdatering: 26. juni 2020 kl. 3:46

- Updated description on fridge I/O port
- Electric Furnace now import whole crematorium instead of just corpse.
- Electric Furnace Skill level are now 20 and 10 in art. to support modded smeltings
- Updated descriptions for furnaces
- Fixed text on adeptive assembler help tab
- Updated description and help tab for DB
- Added cell color description to t1 cooker, blast furnace and assemblers+db
- Lowered silver chance t3 miner
- Updated DB texture
- Updated description for disc

Opdatering: 23. juni 2020 kl. 21:51

- removed pulse glower option entirely as it took too much resources
- updated simplified chineese
- updated wall texture for belts
- updated help tab for adaptive assembler (include gets faster + better qual over time)
- removed heatpusher from spacer cooker (so can be placed inside fridges better)

Opdatering: 23. juni 2020 kl. 1:41

fixed a mistake:
- passthroughonly should be PassThroughOnly

Opdatering: 22. juni 2020 kl. 22:23

Update:
- added Startup impact to incompat list (if mod settings are used it will crash/reset)
- furnaces are now passthroughonly instead of impassable.
- cooking stuff are now passthroughonly