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I know, S.A.L. exists but that results in a 9x9 footprint at least (:
Thanks for your report. I was able to reproduce this but only when linked to an ASU.
We will look into that issue
We are aware of this compatibility issue with Better workbench management and are working on a Solution.
@Hawk
I can reproduce the issue with splitters and we will look into it.
However I’m unable to reproduce your reported issue with spillage.
Maybe you can try to make a more detailed report so that we can get that sorted.
See: https://github.com/zymex22/Project-RimFactory-Revived/wiki/How-to-Report#bug-reports
Thanks for all that you do, this mod is awesome in scale, feature and utility!
Will look into it
@Heart
Already fixed on master. Will be in the next update
@BRSaura
Works on my end. Maybe try to make a full report see: https://github.com/zymex22/Project-RimFactory-Revived/wiki/How-to-Report#bug-reports
my mod list: 1.Harmony 2.DLCs 3.Vanilla Expanded Framework 4.Vanilla Brewing Expanded 5.Vanilla Brewing Expanded - Coffees and Teas 6.Project RimFactory Revived
<building>
<maxItemsInCell>16</maxItemsInCell>
<defaultStorageSettings>
I tested it and it seems to work ok... Can you please test and add this.. it would be very much appreciated.
Thnx.
Here is a picture of the issue that speaks more than 100 words:
https://ibb.co/WNnz0LRL
Would be very cool if this can be patched somehow.
Thnx.
I'll create a bug report anyways since assemblers on stations have trouble outputing materials when recycling/smelting things since they don't output the materials, just steel when one of the things has it.
They are working fine for me. Please consider making a detailed report. Hopefully we can figure out what your issue is
See: https://github.com/zymex22/Project-RimFactory-Revived/wiki/How-to-Report#bug-reports
@Necromenta
We are actually quite Optimized. Should you still notice a provable issue using Dubs Performance Analyzer please let us know.
We would gladly optimize things further.