Source Filmmaker
Greninja (Super Smash Bros. Ultimate/For Wii U/Pokemon Series)
Εμφάνιση 1-7 από 7 καταχωρίσεις
Ενημέρωση: 28 Ιουν 2020 στις 18:20

- Altered stereo balance for flexes.
Transitions should be less extreme between left and right, while still retaining smoothness.

Ενημέρωση: 21 Ιουν 2020 στις 17:02

- Forgot to accommodate flex adjustments for some corrective shapes related to the "Smile" and "multi_Smile" flexes.
(Whoops.)

Ενημέρωση: 21 Ιουν 2020 στις 12:46

- Redone the way "Smile" and "multi_Smile" flexes work.
Smile should now work I originally intended it to.
- Evened out "LipLoV," "LipUpV," and "LipsV" flexes
As well, the stereo balance has been adjusted to accommodate specifically for these shape keys above.
Mainly, it's just for smoother transitions.

Ενημέρωση: 8 Ιουν 2020 στις 14:25

- Removed "$phongtint" from Ultimate materials.

Ενημέρωση: 23 Μαρ 2020 στις 3:20

- Fixed "Blush" bodygroup by integrating it into the model itself.
(I missed the obvious issue of the blush,
where it wouldn't be influenced by the flexes.)
(Yes, this does mean that the blush bodygroup is gone.
Nonetheless, it can be still enabled via override materials,
which there is a little guide on that within the description.)
(Sorry about the inconveniences I may have caused.)

Ενημέρωση: 23 Μαρ 2020 στις 1:40

- Adjusted behavior of the following flexes: "Smile" and "multi-Smile"

Ενημέρωση: 21 Μαρ 2020 στις 21:22

Initial Release.