RimWorld

RimWorld

Powerful Psycast AI
Viser 31-40 af 55 forekomster
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Opdatering: 2. apr. 2020 kl. 13:30

Fixed NullReferenceException thrown by Psykers trying to target non-pawn enemies like Turrets.
Psyker AI can recognize pawns with 0% psychic sensitivity and will no longer target them.

Opdatering: 30. mar. 2020 kl. 21:12

Removed stun check and movement check in JobGiver_PsycastAI which were throwing exceptions.
Also was quite destructive with some JobDriver trying to figure out the problem, keep a look out to see if those modifications cause problems.

Opdatering: 22. mar. 2020 kl. 14:58

Increased T2 Psyker combat power, and slightly reduced their spawn rate.
Changed Psyker's apparel scheme to purple instead of red to distinguish them from stellic guards.

Opdatering: 21. mar. 2020 kl. 20:10

Reverted AI back to ThinkTree after some testing with large raid sizes and optional setting on (which increases number of Psykers and therefore greater computational burden)

Opdatering: 21. mar. 2020 kl. 13:22

* AI can now use Chaos Skip as desperation measure against enemy in good cover.
* Patch method changed so that Psyker raids are added to Empire raid possibilities instead of replacing them. This mean new units have 50% chance to appear in Empire raids.
* Moved AI JobGiver from Humanlike ThinkTree to HumanlikeConstant. Since the code does not compute unless NPC with Psycast ability has enemyTarget, this should not significantly affect performance unless active battle is happening.

Opdatering: 20. mar. 2020 kl. 16:56

Added new mod option that give Psycast ability to all NPC.
Nerfed gear choice of T2 Psyker to that of Janissary.

Opdatering: 19. mar. 2020 kl. 16:42

Reuploading my local copy to just make sure.

Opdatering: 19. mar. 2020 kl. 16:15

Removed Two Families compatibility because it introduced a bug where you gain inheritance from killed friendlies.

Opdatering: 19. mar. 2020 kl. 16:01

Compatibility with Two Families mod.

Opdatering: 19. mar. 2020 kl. 15:21

Moved Psycast AI into ThinkTreeDef (insertion) instead of DutyDef (replacement).
Patch canBeSapper tag to Empire Champions.