Dota 2
Attribute TD
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Update: Apr 6, 2020 @ 3:31pm

Creeps
- Fixed boss gold bounties scaling out of control after wave 50.

Update: Apr 5, 2020 @ 11:50pm

General
- Fixed a single missing quotation mark that was causing a multitude of tooltip errors.
- Tome of Aghanim upgrades now display their numbers before the tower is upgraded.
- Towers now display their level above them.
- Fusion particles are now colored to match the towers' attribute.
- Items can now be purchased without limit.
-- This is done by overriding the default item purchase behavior, so expect potential jank.

Towers
- Added Shadow Fiend with Presence of the Dark Lord.
- Bane: Upgraded Brain Sap now reduces cast point to 0.2.
- Brewmaster: Upgraded Thunder Clap changed from dealing 100% of spell damage to the original target over 5 seconds to dealing 40% of the spell damage immediately to enemies within 512 range of the original target.
- Centaur Warrunner: Mana cost decreased from 15 to 13.
- Centaur Warrunner: Added Aghanim's upgrade to Hoof Stomp. Increases radius to 480. Stun becomes pure against enemies resistant to magic, piercing spell immunity.
- Magnus: Upgraded Empower splash radius increased from 288 to 320.
- Mirana: Starstorm damage increased from 20/40/80/200/500/1250 to 25/50/100/250/625/1565.
- Naga Siren: Fixed Rip Tide's damage not updating upon upgrading.
- Queen of Pain: Scream of Pain projectile can no longer be disjointed.
- Sniper: Take Aim headshot slow (and upgraded stun) is now pure and pieces spell immunity.
- Sniper: Upgraded Take Aim no longer loses the slow, instead lasting 0.5 seconds after the stun.
- Windranger: Added Aghanim's upgrade to Focus Fire. Attacks launch 2 additional arrows at their target, each dealing 40% damage.
- Zeus: Arc Lightning mana cost increased from to 2 to 3.
- Zeus: Arc Lightning damage increased from 8/16/32/80/200/500 to 12/24/48/120/300/750.

Items
- Attribute Tomes: Added use particle.
- Maelstrom + Mjollnir: Chain delay increased from 0.25 to 0.3.
- Maelstrom + Mjollnir: Proc chance decreased from 25% to 17%.
-- Maelstrom: Lightning increased from 100 to 150.
-- Mjollnir: Lightning damage increased from 160 to 240.

Creeps
- Every 50th wave adds an extra creep/boss type to each wave, increasing the amount of creeps per wave by 20/1, respectively.
-- This also increases the number of items dropped at the end of each boss wave by 1.
- Golem: Cloak base magic resist decreased from 50% to 40%.
- Granite Golem: Granite health per wave decreased from 6% to 5%.
- Wolf: Phasing Invisibility effect interval decreased from 4 seconds to 3 seconds.
- Wolf: Phasing Invisibility duration per wave increased from 0.1 to 0.15.
- Wraith King Boss: Health after Reincarnation decreased from 100% to 80%.

Update: Apr 2, 2020 @ 7:01pm

Summoning
- Chance of summoning a rare tower decreased from 10% to 4%.
- Summons before weighting resets decreased from 30 to 25.
-- Combined, this means that every 25 summons, you will get 8 common towers of each attribute and 1 rare tower.

Tome of Aghanim
- Added Tome of Aghanim. Costs 2500 gold. Upgrades a level 6 tower's ability.
-- Bane: Decreases Brain Sap's mana cost to 2 and changes its damage type to pure when targeting magic resistant enemies, piercing spell immunity.
-- Brewmaster: Enemies slowed by Thunder Clap ignite upon taking spell damage, causing them to take the damage again over 5 seconds.
-- Drow Ranger: Marksmanship becomes global.
-- Crystal Maiden: Arcane Aura becomes global.
-- Juggernaut: Increases Blade Fury radius to 512 and causes it to apply attack modifiers.
-- Magnus: Empower adds 288-radius splash damage to ranged towers.
-- Morphling: Adaptive Strike hits three additional targets.
-- Mirana: Starstorm hits all affected enemies with a second star that deals full damage.
-- Naga Siren: Rip Tide damage and armor reduction become pure and pierce spell immunity.
-- Omniknight: Heavenly Grace affects all towers within its cast range.
-- Phantom Assassin: Coup De Grace chance increases to 25%.
-- Queen of Pain: Inflicting damage restores 1 mana.
-- Sniper: Take Aim headshots stun their targets.
-- Sven: God's Strength affects all other towers in a 384 radius. Only melee towers gain the cleave.
-- Zeus: Arc Lightning deals 6% of the enemies' current health as bonus damage.

Towers
- Bane: Brain Sap AI tick interval decreased from 0.25 to 0.2.
- Juggernaut: Blade Fury damage interval increased from 0.2 to 0.5.
- Queen of Pain: Scream of Pain AI tick interval decreased from 0.25 to 0.1.

Creeps
- Added Wolves with Phasing Invisibility (periodically shifts in and out of invis) and Granite Golems with Granite (increases max health).

Update: Mar 31, 2020 @ 6:21pm

Summoning
- Morphling is now a rare "hybrid" tower.
-- Default chance (see below) of summoning a rare tower is 10%, decreasing the default chance of summoning a common tower of an attribute from 33% to 30%.
- Tower summoning RNG is now weighted over the course of 30 summons.
-- Over those 30 summons, you will get 9 common towers of each attribute and 3 rare towers.
-- This means summoning a tower of a particular attribute decreases your chances of summoning that attribute, while increasing the chances of summoning other attributes.
-- After 30 summons, the weighting resets.

Towers
- Added Mana Lockout to some spells, preventing the tower from gaining mana for a few seconds after casting:
-- Centaur Warrunner Hoof Stomp: 6 seconds.
--- Mana cost decreased from 20 to 15.
--- Stun duration increased from 2.0/2.2/2.4/2.65/2.9/3.2/3.5 to 3.0/3.3/3.6/3.9/4.25/4.7/5.25.
-- Sven God's Strength: 10 seconds. (same as duration)
--- Mana cost decreased from 35 to 20.
- Added Lich with Frost Blast.
- Juggernaut: AI now factors in spell amp when comparing Blade Fury DPS to attack DPS.

Creeps
- Lifestealer Boss: Rage bonus move speed decreased from 15% to 12%.

Items
- Added Ballista. Dragon Lance + Dragon Lance. +30 attack speed, +256 attack range, attacks deal 20 pure damage.
- Added Ring of Aquila. Ring of Basilius + Yasha. +20 damage for agi towers, +20 attack speed, +0.4 mana regen aura.

Update: Mar 26, 2020 @ 4:13pm

General
- Gylph and scan can no longer be used via hotkeys.
- Added several measures to reduce tower "sleepiness".
-- Towers now interpret all move orders as attack-move orders.
-- Towers now "forget" targeted attack orders upon the target leaving attack range.
-- Towers now resume attacking after finishing or canceling a channel.

Creeps
- Added Wraith King with Reincarnation and Bloodseeker with Thirst as bosses.

Items
- Added Demon Edge. +24 damage.
-- + Demon Edge = Battle Fury. +50 damage, 40% cleave for melee towers.
-- + Crystalys = Daedalus. +40 damage, 20% chance for 225% crit.
-- + Desolator = Stygian Desolator. +36 damage, attacks reduce armor by 10.
- Added Hyperstone. +30 attack speed.
-- + Hyperstone = Assault Cuirass. +40 attack speed, +20 attack speed aura.
-- + Maelstrom = Mjollnir. +40 attack speed, 25% chance to deal 160 magical damage to 12 enemies.
- Added Telescope. Dragon Lance + Aether Lens. +15 attack speed, +0.5 mana regen, +128 attack range and +256 cast range aura.

Towers
- Morphling: Adaptive Strike (Agility) damage modified from 60/120/240/600/1500/3750 to Morphling's base damage x7.5/7.8/8.2/8.6/9.2/10.0.
- Bane: Brain Sap damage type changed from pure to magical.
- Bane: Brain Sap no longer pierces spell immunity.
- Bane: Brain Sap now reduces all magic resist, not just base.
-- This means it can no longer reduce 100% magic resistance, but it can now amplify magical effects on creeps without magic resist.

Update: Mar 17, 2020 @ 7:50pm

General
- Fixed the HUD missing some player info on reconnect.
- Reduced the size of the player info blocks.
- Added two abilities to the builder to streamline item management.

Items
- Added Ultimate Orb. +10 base damage, +10 attack speed, +0.1 mana regen. Two can be combined into Eye of Skadi for +25/+25/+0.25 and a 3 second 35% slow on attack.
- Added Desolator. +12 damage. Attacks reduce armor by 6.
- Maelstrom: Fixed particle being reversed.

Towers
- Towers now have the Absorb Fusion ability, which swaps the positions of the fusing towers. Use from the tower whose position you want to keep.
- Non-stacking modifiers from tower abilities now override lower level versions of themselves.
-- Buffing towers (Magnus, Ogre Magi, Omniknight) consider this during autocast targeting, preventing lower level versions from "blocking" their buffs.
- Buffing towers will now refresh their buffs via autocast if the buff's remaining duration is less than their cast rate (mana cost divided by their mana regen).
-- This means lower level buffing towers can provide utility via maintaining higher level buffs.
- Added Zeus with Arc Lightning.
- Bane: Fixed Brain Sap's icon changing to Adaptive Strike (Strength) when Bane is changed to a strength tower.
- Drow Ranger: Adjusted attack point to match 7.25.
- Faceless Void: Fixed Time Lock applying a blank buff with each bash.
- Medusa: Split Shot now applies attack modifiers.

Update: Mar 16, 2020 @ 7:21pm

General
- Added a custom HUD that displays each player's lives and current wave.
- Added links to the Workshop page and Discord to the loading screen.

Towers
- Chaos Knight: Fixed Chaos Strike having an excess particle.

Update: Mar 15, 2020 @ 6:13pm

Towers
- Base mana regen increased from 1.0/1.1/1.2/1.3/1.4/1.5 to 1.0/1.15/1.3/1.5/1.75/2.0.
- Bane: Brain Sap mana cost decreased from 12 to 6.
- Brewmaster: Thunder Clap slow increased from 25%/35%/45%/60%/80%/100% to 25%/35%/50%/70%/100%/140%.
- Centaur Warrunner: Hoof Stomp mana cost increased from 16 to 20.
- Centaur Warrunner: Hoof Stomp stun duration decreased from 2.0/2.4/2.9/3.75/4.9/6.4/8.3 to 2.0/2.2/2.4 2.65/2.9/3.2/3.5.
- Centaur Warrunner: Hoof Stomp damage increased from 20/40/80/200/500/1250 to 25/50/100/250/625/1565.
- Centaur Warrunner: Hoof Stomp radius increased from 320 to 384.
- Crystal Maiden: Arcane Aura bonus mana regen increased from 0.1/0.2/0.4/0.9/2.0/4.5 to 0.15/0.3/0.6/1.2/2.4/4.8.
- Magnus: Empower mana cost increased from 8 to 15.
- Medusa: Split Shot arrow damage increased from 30%/36%/43%/56%/73%/95% to 30%/35%/45%/60%/75%/100%.
- Medusa: Split Shot arrow count flattened from 1/1/1/2/3/4 to 4.
- Morphling: Adaptive Strike mana cost decreased from 10 to 5.
- Morphling: Adaptive Strike stun duration decreased from 1.5/2.25/3.5/6.0/10.0/18.0 to 1.3/2.3/3.4/4.5/5.6/6.75.
- Naga Siren: Rip Tide armor reduction adjusted to from 2/4/8/16/36/80 to 6/12/22/36/56/80.
- Queen of Pain: Scream of Pain damage increased from 25/50/100/250/625/1565 to 30/60/120/300/750/1875.
- Sven: Replaced Great Cleave with God's Strength.
- Witch Doctor: Paralyzing Cask stun duration decreased from 1.0/1.2/1.5/1.9/2.5/3.2 to 1.0/1.2/1.45/1.75/2.1/2.5.
- Witch Doctor: Paralyzing Cask damage decreased from 20/40/80/200/500/1250 to 15/30/60/150/375/950.

Creeps
- Health growth previous value factor increased from 1.04 to 1.044.
- Wildwing: Toughness armor per wave decreased from 2.0 to 1.9.
- Centaur: Swiftness now removes the move speed limit.
- Lifestealer Boss: Rage duration per boss wave decreased from 1.5 to 1.0.

Update: Mar 13, 2020 @ 6:53pm

Creeps
- Boss armor decreased from 16 to 10.
- Boss magic resist decreased from 33% to 20%.
- Added Enchantress as a boss with Untouchable.

Towers
- Added Chaos Knight with Chaos Strike and Faceless Void with Time Lock.
- Naga Siren: Rip Tide radius increased from 448 to 640.
- Omniknight: Decreased the likelihood of autocast targeting a non-strength tower over a strength tower to approximately one-third.
- Sniper: Fixed Take Aim being named Focus Fire.
- Sniper: Take Aim now has a 40% chance to headshot for 7/14/28/70/175/440 bonus damage and slow the target by 100% for 0.5 seconds.
- Sniper: Acquisition range now scales with attack range, instead of being set to maximum possible attack range.

Items
- Added Dragon Lance and Aether Lens.
- Sange, Yasha, and Kaya can now be combined into the dual blade versions.

Update: Mar 13, 2020 @ 1:58am

General
- A player's towers and items are now removed up upon losing.

Creeps
- Health growth previous value factor increased from 1.03 to 1.04.
- Every fifth wave is now a boss wave, spawning a single Lifestealer, Necrophos, or Troll Warlord, with massively increased health and a unique ability. Leaking a boss removes 5 lives.
-- Lifestealer has Rage.
-- Necrophos has Ghost Shroud.
-- Troll Warlord has Battle Trance.
- Items now drop every boss wave, instead of every fourth wave.

Items
- Ring of Basilius: Fixed aura applying to towers without mana.

Towers
- Added Brewmaster with Thunder Clap, Naga Siren with Rip Tide, and Bane with Brain Sap.
- Drow Ranger: Fixed Marksmanship's buff tooltip not displaying the bonus damage.
- Omniknight: Replaced Degen Aura with Heavenly Grace.
- Juggernaut: Blade Fury cost increased from 18 to 24.
- Mirana: Starstorm radius increased from 640 to 768.
- Queen of Pain: Scream of Pain damage increased from 20/40/80/200/500/1250 to 25/50/100/250/625/1565
- Witch Doctor: Fixed Paralyzing Cask's stun duration having an extra value.