Left 4 Dead 2
[M2033] Trench knife (knife)
Mostrando 1-8 de 8 aportaciones
Actualización: 10 MAY 2022 a las 3:58

- removed dripping blood attachment
- minor animation adjustments
- specular map no longer uses envmap (only phong)
- removed HUD icon .vmt
- updated path to materials

Actualización: 26 OCT 2021 a las 9:05

- shifted left hand to the left
- reanimated idle and swing
- slowed down run animation from 30 to 25fps
- moved dripping blood attachment from the tip of the blade to the bottom
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- toned down the shine by 82%
- labeled sounds
- added HUD icon .vmt
- updated path to materials

Old version is available on GameMaps.

Actualización: 3 DIC 2020 a las 12:59

- smoother transition from deploy animation

Actualización: 3 DIC 2020 a las 5:41

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)

Old skin is available in the GameMaps version of the add-on.

Actualización: 13 OCT 2020 a las 8:40

- HUD icon no longer requires a script to work

Actualización: 14 MAY 2020 a las 2:28

- updated path to materials

Actualización: 9 MAR 2020 a las 8:45

- made HUD icon script a separate add-on

Actualización: 7 MAR 2020 a las 7:53