Left 4 Dead 2

Left 4 Dead 2

[M2033] Trench knife (knife)
8件中 1-8 を表示
更新: 2022年5月10日 @ 3時58分

- removed dripping blood attachment
- minor animation adjustments
- specular map no longer uses envmap (only phong)
- removed HUD icon .vmt
- updated path to materials

更新: 2021年10月26日 @ 9時05分

- shifted left hand to the left
- reanimated idle and swing
- slowed down run animation from 30 to 25fps
- moved dripping blood attachment from the tip of the blade to the bottom
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- toned down the shine by 82%
- labeled sounds
- added HUD icon .vmt
- updated path to materials

Old version is available on GameMaps.

更新: 2020年12月3日 @ 12時59分

- smoother transition from deploy animation

更新: 2020年12月3日 @ 5時41分

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)

Old skin is available in the GameMaps version of the add-on.

更新: 2020年10月13日 @ 8時40分

- HUD icon no longer requires a script to work

更新: 2020年5月14日 @ 2時28分

- updated path to materials

更新: 2020年3月9日 @ 8時45分

- made HUD icon script a separate add-on

更新: 2020年3月7日 @ 7時53分