Left 4 Dead 2

Left 4 Dead 2

[M2033] Trench knife (knife)
Affichage des entrées 1-8 sur 8
Mis à jour le : 10 mai 2022 à 3h58

- removed dripping blood attachment
- minor animation adjustments
- specular map no longer uses envmap (only phong)
- removed HUD icon .vmt
- updated path to materials

Mis à jour le : 26 oct. 2021 à 9h05

- shifted left hand to the left
- reanimated idle and swing
- slowed down run animation from 30 to 25fps
- moved dripping blood attachment from the tip of the blade to the bottom
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- toned down the shine by 82%
- labeled sounds
- added HUD icon .vmt
- updated path to materials

Old version is available on GameMaps.

Mis à jour le : 3 déc. 2020 à 12h59

- smoother transition from deploy animation

Mis à jour le : 3 déc. 2020 à 5h41

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)

Old skin is available in the GameMaps version of the add-on.

Mis à jour le : 13 oct. 2020 à 8h40

- HUD icon no longer requires a script to work

Mis à jour le : 14 mai 2020 à 2h28

- updated path to materials

Mis à jour le : 9 mars 2020 à 8h45

- made HUD icon script a separate add-on

Mis à jour le : 7 mars 2020 à 7h53