Left 4 Dead 2

Left 4 Dead 2

[M2033] Trench knife (knife)
Ergebnisse 1–8 von 8
Update: 10. Mai 2022 um 3:58

- removed dripping blood attachment
- minor animation adjustments
- specular map no longer uses envmap (only phong)
- removed HUD icon .vmt
- updated path to materials

Update: 26. Okt. 2021 um 9:05

- shifted left hand to the left
- reanimated idle and swing
- slowed down run animation from 30 to 25fps
- moved dripping blood attachment from the tip of the blade to the bottom
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- toned down the shine by 82%
- labeled sounds
- added HUD icon .vmt
- updated path to materials

Old version is available on GameMaps.

Update: 3. Dez. 2020 um 12:59

- smoother transition from deploy animation

Update: 3. Dez. 2020 um 5:41

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)

Old skin is available in the GameMaps version of the add-on.

Update: 13. Okt. 2020 um 8:40

- HUD icon no longer requires a script to work

Update: 14. Mai 2020 um 2:28

- updated path to materials

Update: 9. März 2020 um 8:45

- made HUD icon script a separate add-on

Update: 7. März 2020 um 7:53