Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Εμφάνιση 1-10 από 22 καταχωρίσεις
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Ενημέρωση: 18 Ιαν 2021 στις 0:55

[1.8.4]

- Fixed a phrase incorrectly identified as having an odd number of slashes.

Ενημέρωση: 20 Αυγ 2020 στις 8:56

v1.8.3

- Fixed logging for "UH IS IN", claiming it would subtract 27 instead of 30.

Ενημέρωση: 2 Ιουν 2020 στις 23:43

v1.8.2
- Fixed TwitchPlays autosolver issue where it would use what normally be the correct button, but not consider the strikes which would shift the answer 1 button to the right.

Ενημέρωση: 21 Απρ 2020 στις 13:41

v1.8.1
- i broke strike calculation YET AGAIN - at least i caught it before it affected anyone i hope

Ενημέρωση: 21 Απρ 2020 στις 0:16

v1.8
- Removed the "non-text-wrapping" that would go outside of the screen and potentially into other modules. Not a bug but an annoyance for sure.

Ενημέρωση: 10 Απρ 2020 στις 9:34

v1.7
- the
- THE
- literally "THE" without quotation fullstop
- changed "FIRST, SECOND AND THIRD ARE SYMBOLS, READY? \\ \\ / BACKSLASH" to "THE FIRST, SECOND AND THIRD ARE SYMBOLS, READY? \\ \\ / BACKSLASH"

Ενημέρωση: 8 Απρ 2020 στις 23:46

v1.6
- Fixed bug where logging would state that the module has been solved "0 times". This did not affect calculation, but it probably turned some heads.

Ενημέρωση: 18 Μαρ 2020 στις 3:11

v1.5
- Fixed calculation from first phrase's "LIES".

Ενημέρωση: 17 Μαρ 2020 στις 9:44

v1.4
- Fixed bug where strike count was based on the generation of the text instead of the instance right before pushing the button.
The logs now mentioned this, so as to avoid confusion.

Ενημέρωση: 16 Μαρ 2020 στις 4:42

v1.3
- Fixed "Add N for every..."-type second phrases to properly count and reset if strikes.
- Adjusted the solve animation to be slightly smoother.