Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Poles Of Difference
Showing 1-9 of 9 entries
Update: Jun 8, 2024 @ 2:15am

-VR eye bug fix (by eXish)

Update: Sep 25, 2020 @ 8:54am

The Simpleton:
-Lowered the loudness of the default SFX
-Added a new SFX (chance of playing is 5%)

Misery Squares:
-Greatly improved the duplicate sequence finder
-Some code optimization

Update: May 3, 2020 @ 3:06am

-Misery Squares will now accept any valid continuation sequence if there are multiple answers to the initial sequence. (Side Effect: Generating a new initial sequence will cause the game to hiccup for a few seconds)

Update: Apr 20, 2020 @ 3:23am

-Adjusted Misery Squares to remove a duplicate sequence

Update: Mar 9, 2020 @ 3:10am

-Logging fixes/additions on MS. Hopefully this fixes some logging problems.

Update: Mar 5, 2020 @ 2:17pm

-TP related fixes on Misery Squares (by eXish)
-Logging adjustments/Autosolve speed adjustments on Misery Squares (It solves itself very fast)

Update: Mar 3, 2020 @ 7:40pm

-Fixed the link of the Image File (again)
-TP Supported / Other Fixes (by eXish)

Update: Mar 3, 2020 @ 12:59am

-Changed the site of the Digital Image File in the PDF of Misery Squares

Update: Mar 2, 2020 @ 2:56am

First Submission