Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Poles Of Difference
Mostrando 1-9 de 9 aportaciones
Actualización: 8 JUN 2024 a las 2:15 a. m.

-VR eye bug fix (by eXish)

Actualización: 25 SEP 2020 a las 8:54 a. m.

The Simpleton:
-Lowered the loudness of the default SFX
-Added a new SFX (chance of playing is 5%)

Misery Squares:
-Greatly improved the duplicate sequence finder
-Some code optimization

Actualización: 3 MAY 2020 a las 3:06 a. m.

-Misery Squares will now accept any valid continuation sequence if there are multiple answers to the initial sequence. (Side Effect: Generating a new initial sequence will cause the game to hiccup for a few seconds)

Actualización: 20 ABR 2020 a las 3:23 a. m.

-Adjusted Misery Squares to remove a duplicate sequence

Actualización: 9 MAR 2020 a las 3:10 a. m.

-Logging fixes/additions on MS. Hopefully this fixes some logging problems.

Actualización: 5 MAR 2020 a las 2:17 p. m.

-TP related fixes on Misery Squares (by eXish)
-Logging adjustments/Autosolve speed adjustments on Misery Squares (It solves itself very fast)

Actualización: 3 MAR 2020 a las 7:40 p. m.

-Fixed the link of the Image File (again)
-TP Supported / Other Fixes (by eXish)

Actualización: 3 MAR 2020 a las 12:59 a. m.

-Changed the site of the Digital Image File in the PDF of Misery Squares

Actualización: 2 MAR 2020 a las 2:56 a. m.

First Submission