RimWorld
Progress Renderer
Mostrando 11-20 de 30 aportaciones
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Actualización: 18 OCT 2022 a las 2:28 p. m.

1.4 update! Also adds the ability to hide zones and overlays when rendering.

Actualización: 18 OCT 2022 a las 2:24 p. m.

[Auto-generated text]: Update on 10/18/2022 4:24:17 PM.

Actualización: 20 JUL 2021 a las 8:27 a. m.

[Auto-generated text]: Update on 7/20/2021 10:27:22 AM.

Actualización: 8 JUL 2021 a las 8:02 a. m.

Fix issue with fixed height always resizing the image

Actualización: 7 JUL 2021 a las 10:04 a. m.

Update preview image

Actualización: 7 JUL 2021 a las 10:02 a. m.

Rebuild against 1.2 as a preliminary check to fix rendering not finishing

Actualización: 6 JUL 2021 a las 1:29 p. m.

This update makes rendering go >80% faster. It does this by encoding and saving in the background, caching textures, and using a single pass to render the map.

Also update to 1.3

Actualización: 7 AGO 2020 a las 2:20 p. m.

Update to 1.2

Actualización: 13 JUL 2020 a las 11:43 a. m.

Fix an issue with the mod rendering every day regardless of settings. Huge thanks to everybody that shared your settings files with me and were patient.

Actualización: 8 MAY 2020 a las 2:15 p. m.

Fixes an issue with image scaling incorrectly being defaulted to on in new installations