RimWorld

RimWorld

Realistic Planets - Fan Update
Showing 1-8 of 8 entries
Update: Aug 14, 2020 @ 9:28am

[Auto-generated text]: Update on 8/14/2020 5:27:50 PM.

Version 1.1.0
- Added support for RimWorld version 1.2.

Update: Apr 2, 2020 @ 3:31am

[Auto-generated text]: Update on 4/2/2020 11:31:41 AM.

Version 1.0.3
- Added compatibility for SaveOurShip 2. Now uses Realistic Planet's custom generation page.
- Added the following to the world inspect pane (all can be toggled in mod settings):
- Stone types (default: false)
- Growing period (default: true)
- Disease frequency (default: false)
- Minor translation string changes.

Update: Mar 15, 2020 @ 10:40am

[Auto-generated text]: Update on 3/15/2020 5:40:32 PM.

- Test update

Update: Mar 15, 2020 @ 10:38am

[Auto-generated text]: Update on 3/15/2020 5:37:44 PM.

Version 1.0.2
- (For version 1.1 only) The Harmony mod is now an external dependency. This mod cannot run without the Harmony mod loaded.
- Temperate desert texture changed to be easier seen against arid shrubland. Oasis now has a green texture.
- Added compatibility for Vanilla Fishing Expanded.

- Added animals from 1.1 to biomes:
- Bison: savanna, grassland, steppes
- Horse: savanna, grassland, steppes, temperate desert*
- Yak: steppes*
- Guinea pig: savanna, grassland, temperate desert
- Donkey: savanna, grassland, oasis, temperate desert

*rare

Update: Mar 10, 2020 @ 5:53am

[Auto-generated text]: Update on 3/10/2020 12:53:15 PM.

Version 1.0.1-b

- Hotfix: added compatibility with new version of Faction Control (credit to Kiame Vivacity).

Update: Mar 8, 2020 @ 1:18pm

[Auto-generated text]: Update on 3/8/2020 8:18:14 PM.

Version 1.0.1-a

- Hotfix: added missing language data for 1.0 version.

Update: Mar 8, 2020 @ 12:42pm

[Auto-generated text]: Update on 3/8/2020 7:42:51 PM.

Version 1.0.1

- Added compatibility for More Vanilla Biomes. MVB grasslands and oases are used instead of Realistic Planet's. However, MVB grasslands now use Realistic Planet's texture to stop clashing with steppes.
- Using the "random planet" option will also select a random population.
- In the world view, the "planet" tab will show the settings used to generate the world. (note: with old saves, the "world type" will inaccurately show RimWorld default. This can be safely ignored.)
- In world generation, the sea level labels have been renamed and the slider has been reversed to be more consistent.

Harmony-related:

- Updated Harmony version to 2.0.0.8
- This mod shows a dependency on the external Harmony mod. This is for the next version. Please use Harmony as an external mod, loaded before core, to prevent your mod lists from being wiped.
- A warning is shown, saying that the next version of this mod will use Harmony as an external mod. This is to help mitigate wiped mod lists.

Update: Feb 28, 2020 @ 12:03pm

[Auto-generated text]: Update on 2/28/2020 8:03:01 PM.

Version 1.0.0

- Updated the original mod to support RimWorld version 1.1.
- Remains compatible with version 1.0.