RimWorld

RimWorld

ToolkitUtils
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Opdatering: 2. apr. 2020 kl. 0:43

  • Fixed Utils disabling the add trait event
  • Fixed Utils disabling the remove trait event
  • Fixed Utils disabling the buy pawn event
  • Fixed Utils continuing to show the notice dialog after clicking "don't show again"
  • Made the notice message more informative as to why you shouldn't edit traits and races through the incident editor.

Opdatering: 1. apr. 2020 kl. 2:06

  • Fixed !mypawngear using the sharp armor rating for blunt & heat

Opdatering: 1. apr. 2020 kl. 1:26

  • Made Utils scan through the item list for race prices
  • Made Utils disable races in the item list

Opdatering: 1. apr. 2020 kl. 0:59

  • Added a notice dialog when editing the "add trait" event
  • Added a notice dialog when editing the "remove trait" event
  • Added a notice dialog when editing the "buy pawn" event
  • Editing the "add trait" event's cost now updates the add cost for all traits in Utils' store
  • Editing the "remove trait" event's cost now updates the remove cost for all traits in the Utils' store
  • Editing the "buy pawn" event's cost now updates the cost of all races.

Opdatering: 31. mar. 2020 kl. 23:52

  • Fixed !buy pawn looking through the wrong defName
  • Fixed !buy pawn returning an untranslated error message

Opdatering: 31. mar. 2020 kl. 18:36

  • Added a clarifying "[TookitUtils]" prefix to the buttons it adds to Toolkit's store dialog

Opdatering: 31. mar. 2020 kl. 0:43

  • Made the race config window default to the values from Toolkit's store
  • Added the ability to disable adding and/or removing traits individually
  • Fixed the surgery command not working unless there were surgeries actively queued
  • Ensured viewers get an insufficient funds message when buying a race/trait
  • Ensured the surgery command only accepts items
  • Redesigned the trait config window to be less horizontally cluttered

Opdatering: 30. mar. 2020 kl. 21:22

  • Added a fallback to !buy pawn to ensure if a race isn't specified, and the mod breaks horribly, it uses the base !buy pawn cost.

Opdatering: 30. mar. 2020 kl. 20:14

  • Added ability to configure the price of traits individually
  • Added ability to configure the price of races individually
  • Added a new event "passionshuffle"
  • Added a new command "price"
  • Added a new command "leave"
  • Added a new command "surgery"

Opdatering: 26. mar. 2020 kl. 0:38

  • Fixed !heallall & !reviveall taking twice the asking price.
  • Some formatting changes to !mypawnstory.
  • Ensured the query is compared fuzzily against a race defName.