RimWorld

RimWorld

Xeva Faction
Showing 31-40 of 142 entries
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Update: Mar 26, 2024 @ 1:16am

[Auto-generated text]: Update on 3/26/2024 4:16:09 PM.

"This is not an update, it was a mistake..."

Update: Mar 23, 2024 @ 5:46am

[Auto-generated text]: Update on 3/23/2024 8:46:29 PM.

*To accommodate the version 1.5 update (updates are no longer applicable to version 1.4).
*Ratkin will now also appear in the JG and DB factions (awaiting Ratkin update 1.5).
*Books have been integrated into the version 1.5 book system.
*Added descriptions for three secret armors.
*Added musical cues for when Strange Ancient appear.

Update: Mar 23, 2024 @ 5:43am

[Auto-generated text]: Update on 3/23/2024 8:43:17 PM.

"This is not an update, it was a mistake..."

Update: Feb 11, 2024 @ 9:46pm

[Auto-generated text]: Update on 2/12/2024 1:45:50 PM.

*Coordinate with the new version of sos2 to update the usage of EVA equipment in space.

* The Phoenix Set is enhanced, with the cooling speed of the Heat Bar increased by 100%, the reset time reduced by 3 seconds, and the helmet increasing the wound healing speed by 244%.

Update: Feb 10, 2024 @ 3:11am

[Auto-generated text]: Update on 2/10/2024 7:11:14 PM.

Fix translation missing for long-range weapons in "Weapons_RangeXeva.xml", "Weapons_RangeXevaSPX.xml", and "Races_Mech_xeva.xml".

Update: Jan 14, 2024 @ 11:46pm

[Auto-generated text]: Update on 1/15/2024 3:46:15 PM.

Red Stone Weapon is classified as a Bladelink Weapon now, and it properly triggers bullet deflection with the support of related equipment.

Update: Dec 27, 2023 @ 2:01pm

[Auto-generated text]: Update on 12/28/2023 6:01:29 AM.

*Regarding the changes to Black Apple and Cyborg, "InjuryHealingFactor" has been changed from 4 to 2.44, and there will be a sound effect when they naturally heal their bodies.

*All attacks with the Redstone Weapon have been speed up by 0.3 seconds.

*JG's power punch can now reduce the damage taken by the wearer.

Update: Oct 22, 2023 @ 5:04pm

[Auto-generated text]: Update on 10/23/2023 8:04:12 AM.

*The criteria for parrying has been modified, so now related equipment and characters will no longer parry when exposed to poison, acid, or burning.

*I found that Vanilla Armour Expanded removed ballistic goggles and night vision goggles... The appearance of the generated PAWN became monotonous, which is really bad, so I added them back in...

Update: Sep 25, 2023 @ 8:43am

[Auto-generated text]: Update on 9/25/2023 11:42:14 PM.

Nothing to change, I just accidentally uploaded the wrong file when uploading other mods... >_<

Update: Jun 13, 2023 @ 7:57pm

[Auto-generated text]: Update on 6/14/2023 10:57:33 AM.

*The issue of incorrect weapon icons of red stone weapon has been fixed. Now the weapon icons accurately reflect the appearance of the weapons.