RimWorld

RimWorld

Xeva Faction
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Update: Oct 8, 2024 @ 4:49am

[Auto-generated text]: Update on 10/8/2024 4:49:26 AM.

*Add a switch for ancient singing in the MOD settings.

*Allow adjustments in the MOD settings for the level increase each time a successful interaction with the redstone weapon.


Translate modify:

Keyed > Misc_Gameplay_XF.xml > XF_SAsongEffectSetup.XF_SAsongEffectDes.XF_SAlevelIncrement

Update: Jul 2, 2024 @ 7:16pm

[Auto-generated text]: Update on 7/2/2024 7:16:08 PM.

Update with CE

Update: Jun 15, 2024 @ 5:28am

[Auto-generated text]: Update on 6/15/2024 5:28:07 AM.

Parry has a chance to stun the attacker. The armors that can Parry are:

Blade Armor
Master Armor
Valkyrie Armor
Knight Armor
Dark Knight Armor

Update: May 30, 2024 @ 2:27am

[Auto-generated text]: Update on 5/30/2024 2:27:04 AM.

* Fixed the faction additional attack system, now the game loads without the error of missing "values".

*Vic and XvA will no longer appear wearing strange clothes, and now their initial ideology will be fixed, with Vic having the SE ideology and XvA having XEO ideology.

Update: May 25, 2024 @ 4:24pm

[Auto-generated text]: Update on 5/25/2024 4:24:30 PM.

The accuracy for Roar has been corrected.

Update: May 18, 2024 @ 2:23am

[Auto-generated text]: Update on 5/18/2024 2:22:56 AM.

Armor updated to be compatible with Save Our Ship 2.

Update: May 17, 2024 @ 7:42pm

[Auto-generated text]: Update on 5/17/2024 7:42:28 PM.

*Fixed the skin color error caused by the Humanoid Alien Races conflict.

*Increased the value of the Strange Ancients, she will no longer appear at the start of the game.

Update: May 10, 2024 @ 1:11am

[Auto-generated text]: Update on 5/10/2024 1:11:19 AM.

The faction now has an additional attack system that increases the rate of attacks based on their relationship status (0 to -100). Managing their diplomatic relations requires extra caution.

Update: May 10, 2024 @ 12:55am

[Auto-generated text]: Update on 5/10/2024 12:55:26 AM.

This is a mistake > .<

Update: May 8, 2024 @ 5:56pm

[Auto-generated text]: Update on 5/8/2024 5:56:26 PM.

1.Redstone weapons have been rebalanced; their skills have been weakened. Now, there is only a 50% chance to increase the weapon's level each time a character interacts with the weapon.
2.Redstone weapon skills can now target vampires.
3.Add EntityStudyRate to SE Database Uniform and DB Doctor Suit.

The adaptation for version 1.5 is now complete.

Translate modify:

DefInjected > RecipeDef > Recipes_XFM.xml > Xeva_DBDXS
--------------------------------------------

Keyed > Misc_Gameplay_XF.xml > XF_WeaponLV.XF_DamageM.XF_SAsongSetup.XF_SAsongDes