Divinity: Original Sin 2

Divinity: Original Sin 2

Automatic Item Leveling
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Update: Sep 10, 2021 @ 6:17pm

Added French and Spanish translations. Thanks to Mohal59 and Daats for this!

Update: Dec 19, 2020 @ 12:07am

Added Chinese, Chinese Traditional, and Korean translations. Thanks to XieLongLu and demon7048 for this!

Update: Aug 11, 2020 @ 5:16am

Added German translation. Thanks to Dalob!

Update: Jun 29, 2020 @ 9:46pm

Items can no longer be repaired by downscaling them. Mainly relevant to story items that should not be able to be repaired once broken.

Update: May 31, 2020 @ 9:35am

Added a new settings option to disable rarity-based down-scaling of items.

This is primarily intended for compatibility with other mods that have an item levelling system.

Update: May 23, 2020 @ 3:21am

Minor updates to dialogue. See previous update for the major changes.

Update: May 23, 2020 @ 3:07am

Improved clarity in the dialogue (book menu).

Exiting the settings menu now updates your items to match your rarity preferences.

From now on, all items you obtain have their original level stored along with them. If you disable scaling for items of particular rarities they will revert back to the original level you first obtained them at.

Note: This applies only to items obtained after this update was pushed. Items you already had in your inventory prior to this update have their current level at the time of this update stored as their 'original level'.

Script extender required to see these changes.

Update: May 11, 2020 @ 5:39pm

Book no longer added to summons.

Update: May 10, 2020 @ 2:19am

Also adds book on first time recruiting a character now. (Extender required as the menu is otherwise useless).

Update: May 10, 2020 @ 2:09am

Book is now only ever added once to characters. Menu is now registered to LeaderLib if you have that installed.