DayZ
MoreDoors
目前顯示第 1-10 項,共 11 項
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更新:2020 年 12 月 21 日 @ 上午 8:26

- Pushed fix for doors dissapearing after being punched on servers that have damage raiding enabled
Special thanx to Islerok for sharing the fix with me, Show em some love if you ever run into them

更新:2020 年 12 月 5 日 @ 下午 1:01

Namalsk compatibility and upgrade to models that should allow for future compatibility with stuff that uses that stuff
- all credit goes to Miacheldcullen

New doors coming soon from us as well, happy holidays all

更新:2020 年 11 月 19 日 @ 上午 8:46

更新:2020 年 9 月 8 日 @ 下午 2:24

1.09 fixes so it boots again

removed disable dismantle all together to mitigate the corrupted variables some people are experiencing, my apologies in advance if that causes issues with existing databases.

made sure there werent any uneeded required addons in any of the configs to mitigate the potentiality of a compile error some people encounter with certain combinations of mods

更新:2020 年 7 月 6 日 @ 下午 6:57

Fixed 2 null pointers new as of 1.08

Fixed Codelock functionality

Fixed Safe

think thats everything. The people reporting scripted variables being corrupted should also be rid of that issue, but let me know if anything goes amiss for you


On the Todo list: look into the new 1.08 raiding, adjust old raiding to have health increment and allow owners to choose which they want to use or both, forgot to hit the anim register so will do that next update

更新:2020 年 6 月 30 日 @ 下午 2:50

1.08 compatibility


No new raiding mechanics at this time

更新:2020 年 5 月 30 日 @ 下午 6:30

Fixed recipe for Standard door producing the acutal door instead of the kit like it was supposed to (thanks Spudd and Crocodoc)

Made it so that doors that have had the dismantle functionality disabled on them are able to be destroyed from both sides instead of just one to prevent players from building 2 right next to eachother making an unraidable object. Does not effect normal destruction/dismantling of doors, just after using the screwdriver on them for extra security.

更新:2020 年 5 月 25 日 @ 上午 8:45

Added window barricades - new json settings for this so you'll have to regenerate and edit accordingly.

added dismantle Disable action where you can disable the dismantling of a door once its locked down from behind with a screwdriver. This mechanic is intended to combat sneaky glitch raiders who have tricks for exploiting the vanilla fence methodology of checking which side of the object the player is on.

one or two minor bug fixes

更新:2020 年 3 月 29 日 @ 上午 7:11

更新:2020 年 2 月 25 日 @ 上午 8:35