RimWorld
VGP Vegetable Garden
Se afișează 31-40 din 73 intrări
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Actualizare: 20 sept. 2021 @ 10:11

[Auto-generated text]: Update on 9/20/2021 1:11:06 PM.


9/20
Garden
-Russian language pack added by Imnir

Actualizare: 17 aug. 2021 @ 16:35

[Auto-generated text]: Update on 8/17/2021 7:35:53 PM.

Garden
-Balance the jelly farm. Cost,drop rate, and production down for more later game.
Don't want it to be super common. But not super over valued and easy to get.
-Removed spawning messages

Actualizare: 14 aug. 2021 @ 19:54

[Auto-generated text]: Update on 8/14/2021 10:54:28 PM.

Garden
-Adjusted the joy from tea and coffee to offset the over-dosing for joy needs
-Multi selecting on wild garden fruit plants added back
-Ironwood trees can be moved as with updated tree coding.
-New Hydro jelly farm added. Requires pieces from traders or destroying natural hives. Spawns jelly and glow pods.
-Baby agarilux now gives off dark light. Has higher fertility. And can be grow in the ground.

Actualizare: 4 aug. 2021 @ 17:29

[Auto-generated text]: Update on 8/4/2021 8:29:37 PM.

Garden
-Removed the texture error with VGE in 1.2 and 1.1

Actualizare: 1 aug. 2021 @ 6:00

[Auto-generated text]: Update on 8/1/2021 9:00:40 AM.

8/1
Garden
-Tree lovers no longer get upset over fruit trees and bamboo

Actualizare: 26 iul. 2021 @ 19:17

[Auto-generated text]: Update on 7/26/2021 10:17:22 PM.


Garden
-Garden meals and drinks tradable again
-Hard tack comps fixed
-Vanilla expanded textures error fixed
-Garden Rose and Daylilly added
-Various small code fixes
-latest Chinese translation, thanks to: bfmsc

Actualizare: 25 iul. 2021 @ 15:33

[Auto-generated text]: Update on 7/25/2021 6:32:59 PM.

Garden
-Garden Meals rot again

Actualizare: 24 iul. 2021 @ 12:35

[Auto-generated text]: Update on 7/24/2021 3:35:21 PM.

7/24
Garden
-Stack sizes fixed for meals

Actualizare: 24 iul. 2021 @ 11:15

[Auto-generated text]: Update on 7/24/2021 2:15:37 PM.

Actualizare: 5 iul. 2021 @ 18:14

[Auto-generated text]: Update on 7/5/2021 9:14:40 PM.

1.3 UNSTABLE!
Note use at your own risk, As unstable receives updates I will follow with updates as I can. All my mods will be pushed up over the next week and monitored till full release. I try and find all the coding and feature updates in the coding be will miss some. As just last weekend I found a coding change from 1.2... lol Please leave feed back if you find something not working in 1/3 correctly.