RimWorld
[FSF] Advanced Bionics Expansion
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Actualizare: 7 ian. @ 17:17

- Added a Bionics expertise stat with Vanilla Skills Expanded. Its for all bionics and bionics related items. It supports Prosthetics, Bionics, Advanced Bionics and Mechanitor items.

Actualizare: 30 oct. 2024 @ 14:41

- Added MayRequire tags to the Save Our Ship 2 balance patch so it no longer runs if SOS2 is disabled but you have the option enabled.

Actualizare: 27 oct. 2024 @ 19:39

- Updated the Addiction Assistant to work with Vanilla Factions Expanded Insectoids 2's Royal Jelly.

Actualizare: 22 oct. 2024 @ 16:56

Save Our Ship 2 Balance Patch
- Removed all duplicate archotech bionics from SOS2 from reward pools. This should prevent skewing reward odds and should ensure ABE variants are handed out where possible instead.

Actualizare: 22 oct. 2024 @ 2:46

- Added Human Bite sounds to Bionic Jaw, Advanced Bionic Jaw and Archotech Jaw.
- Added a patch for Save Our Ship 2 to change the Archotech Bionics efficiency to 200% and change the Hediff colour. Note: This is on by default the balance patch is separate.
- Added a mod setting for Save Our Ship 2 Balance Patch. This rebalances the SOS2 bionics to fit the design philosophy of Advanced Bionics Expansion.

Save Our Ship 2 Balance Patch

Archotech Ear
- Added Elite Bionics Framework HP bonus.
- Changed market value from 1200 to 2580.
- Changed mass from 0.3 to 0.1
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Nose
- Added Elite Bionics Framework HP bonus.
- Removed Taming and Training Animals stats.
- Changed market value from 1200 to 980.
- Changed mass from 0.3 to 0.1
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Jaw
- Added Elite Bionics Framework HP bonus.
- Changed Bite attack stats to match ABE Archotech Jaw's. This involves changing damage and adding armour penetration.
- Removed Beauty and Negotiation Ability stats.
- Changed market value from 1200 to 2580.
- Changed mass from 0.5 to 1.5
- Added Reward pool RewardStandardMidFreq.

Archotech Heart
- Added Elite Bionics Framework HP bonus.
- Removed Total Bleed Factor and Natural Healing Factor stats.
- Changed market value from 2800 to 2670.
- Changed mass from 0.3 to 2
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Lung
- Added Elite Bionics Framework HP bonus.
- Added Immunity to Lung Rot.
- Added Toxic Environmental Resistance 0.6 (Requires Biotech DLC).
- Changed market value from 2800 to 2670.
- Changed mass from 0.3 to 2
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Stomach
- Added Elite Bionics Framework HP bonus.
- Added Immunity to Gut Worms.
- Changed Hunger Rate Factor to 0.25 and added the Royalty DLC as a requirement.
- Changed market value from 2800 to 2580.
- Changed mass from 0.3 to 2
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Kidney
- Added Elite Bionics Framework HP bonus.
- Removed Immunity Gain Speed stat.
- Changed Toxic Resistance from 0.25 to 0.5 and added the Biotech DLC as a requirement.
- Changed market value from 1200 to 2580.
- Changed mass from 0.3 to 2
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Liver
- Added Elite Bionics Framework HP bonus.
- Removed Toxic Resistance stat.
- Changed market value from 1200 to 2580.
- Changed mass from 0.3 to 2
- Changed Reward pool from RewardStandardHighFreq to RewardStandardMidFreq.

Archotech Spine
- Added Elite Bionics Framework HP bonus.
- Removed Manipulation stat.
- Changed market value from 2800 to 3470.
- Changed mass from 0.3 to 2

Archotech Skin
- Added Elite Bionics Framework HP bonus.
- Removed Min/Max Comfortable Temperature stats.
- Increased Sharp Armour from 0.4 to 1.0
- Increased Blunt Armour from 0.2 to 0.5
- Increased Heat Armour from 0.4 to 0.7
- Added Pawn Beauty 1.
- Changed market value from 2800 to 3650.
- Changed mass from 0.3 to 1
- Added Reward pool RewardStandardMidFreq.

Actualizare: 19 sept. 2024 @ 22:01

- Added Ovum, Embryo's and Reproduction Controllers for sale to the Ultratech trader.
- Added a recipe to remove the Servitor Module. It requires 12 Medical and removing a Servitor Module gives a person the Depersonalization hediff. This hediff lasts around 30 days and is a sort of a backward progression of the Servitor Module. The person starts very numb but very sensitive. They feel very sleepy, they feel more pain, they break down randomly, they have trouble speaking, they easily start social fights and many of their thoughts are nullified as they feel disconnected with the world and themselves. The hediff is not considered negative and its located on the whole body so it can't be removed.

Actualizare: 11 sept. 2024 @ 14:31

- Fixed a missing tag on the Painstopper from the AI Assistant and Psychic Attuner hediffs which caused them to be seen as bad resulting in things like Healer Mech Serum's trying to heal it.

Actualizare: 18 aug. 2024 @ 2:41

- Lowered the resolution of the ability textures from 512x512 to 256x256. Also fixed an issue with one texture erroneously being 725x725.

Actualizare: 9 aug. 2024 @ 20:29

- Fixed an issue where the Biotech Detoxifier Lung and Detoxifier Kidney weren't moved to the Bionics bench.

Actualizare: 6 aug. 2024 @ 17:37

- Fixed an issue where the hygiene bionics for Dubs Bad Hygiene were asking for research only available in the full version. Added a MayRequire to the research requirement so it doesn't trigger on the Lite version.