RimWorld

RimWorld

Empire
Visar 41–50 av 158 poster
< 1 ... 3  4  5  6  7 ... 16 >
Uppdatering: 25 nov, 2020 @ 21:46

**Empire v.0.346 [**Released**]**
==========
- The Fire Support and Artillery rework is out! You can now make your own custom fire support barrages in the military tab. Yes, it's compatible with CE!
- Added a debug button to reset all of the pawns in your squads

Uppdatering: 24 nov, 2020 @ 16:10

[Auto-generated text]: Update on 11/24/2020 7:10:06 PM.

Uppdatering: 23 nov, 2020 @ 17:59

**Empire v.0.344 [**Released**]**
==========
- Artillery fire support now comes in as actual projectiles from the edge of the map. This is the first step to the new re-work of artillery

Uppdatering: 22 nov, 2020 @ 0:12

**Empire v.0.343 [**Released**]**
==========
- Added 3 new researches that, upon finishing, settlements will start to construct roads between each other as well as the player colonies
- Fixed a minor bug where rewards from quests would not have a total value
- Fixed some other minor bugs

Uppdatering: 20 nov, 2020 @ 20:46

[Auto-generated text]: Update on 11/20/2020 11:46:36 PM.

Uppdatering: 20 nov, 2020 @ 19:10

[Auto-generated text]: Update on 11/20/2020 10:10:01 PM.

Uppdatering: 20 nov, 2020 @ 17:42

[Auto-generated text]: Update on 11/20/2020 8:42:07 PM.

Uppdatering: 19 nov, 2020 @ 18:01

[Auto-generated text]: Update on 11/19/2020 9:01:11 PM.

Uppdatering: 19 nov, 2020 @ 17:47

[Auto-generated text]: Update on 11/19/2020 8:47:40 PM.

Uppdatering: 18 nov, 2020 @ 11:49

**Empire v.0.341 [**Released**]**
*Why did I not add these before? Oh yeah- Because I haven't played my own mod yet*
==========
- Towns now have titles generated based on their level and highest resource production
- Can now tithe Kibble and Hay from food production
- Can now tithe cloth from apparel production
- Can now tithe stone blocks from mining
- Fixed some bugs
- Added debug action to reset null faction leaders