Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
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Uppdatering: 6 jan, 2022 @ 13:33

--udpated Light Cruiser and TIE Defender stats and faction sheets.

--new model for Recruits.

--updated some new advanced space tactics cards.

--corrected unit limits for various new units.

Uppdatering: 4 jan, 2022 @ 23:33

--Added a guide for Wider Front Lines. This guide is a work in progress.

Uppdatering: 4 jan, 2022 @ 21:31

--last several updates are fixes to new unit adjustments.
--TIE Defender unit dice were changed and ability text was removed.
--several advanced tactics got tweaks and typos fixed.
--Thrawn has 1 ground tactic now.

Uppdatering: 4 jan, 2022 @ 21:24

Uppdatering: 4 jan, 2022 @ 13:51

Uppdatering: 3 jan, 2022 @ 17:32

Uppdatering: 30 dec, 2021 @ 22:42

Uppdatering: 30 dec, 2021 @ 22:18

--Help Me Obi-Wan Kenobi action card setup is now scripted.

--units will auto highlight when dropped onto the combat board or the build queue so they can be seen easier.

Uppdatering: 29 dec, 2021 @ 19:13

--Setup keeps the starting action deck on the table until the very end of the setup step. This is because the starting Action card "Help me Obi-Wan Kenobi" requires the player to fetch other action cards. They can browse the deck instead of searching the game box.

Uppdatering: 29 dec, 2021 @ 18:42

Major Update to this workshop:

-- Wider Front Lines expansion is now included. This fan-made expansion by Nikolay Adreev adds Grand Admiral Thrawn, 21 new units, and the option to play with the larger Galactic Struggle mission deck. We'll be adding a rules guide for WFL, but it is fairly self explanatory.

-- Damage tokens now appear semi-transparent above damaged units in combat.

-- You can drag and drop dice onto units and they will damage/heal the unit as appropriate and move to the spent box. If the dice is not compatible with the unit, it will return to the roll box.

-- Too many optimization and bug fixes to mention them all.