ARK: Survival Evolved

ARK: Survival Evolved

Prehistoric Beasts
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Update: Nov 24, 2020 @ 4:01pm

Let's try this again...

X-Neovenator will now spawn properly in Genesis Arctic region. You can find them anywhere X-Yutyrannus spawn and they use the same weight so their spawn frequency should match X-Yutyrannus in that region. If you experience crashing it is because you need to download the Valguero DLC map (its free). There is a 5% chance that when an X-Neovenator spawns it will become an Alpha variant. Alphas have a 50% chance to drop a saddle blueprint and chibi.

Update: Nov 24, 2020 @ 1:08pm

- Added X-Neovenator to Genesis Arctic spawners (see additional info below)
- Improvements to the Massospondylus collision/hitbox
- Massospondylus now has leash from S+/SS hitching post properly attach to head

Note: We are adding X-Neovenator to the Genesis spawners because the issue surrounding crashes has been solved. In order to avoid crashing you MUST have the free Valguero map downloaded. As with the normal and Aberrant versions of Neovenator, there is a 5% chance it will spawn as an Alpha.

Update: Nov 24, 2020 @ 4:30am

- Fixed a bug/exploit

Update: Nov 9, 2020 @ 1:45pm

- Decreased Kelenken base health from 680 to 600
- Slightly increased Kelenken spawns in Redwoods
- Slightly increased X-Kelenken spawns on Genesis
- Slightly decreased Aberrant Kelenken spawns on Aberration
- Improved Hainosaurus echolocation ability for better accuracy when targeting enemies
- Increased depth requirement for Siamosaurus barrel roll to prevent bouncing off terrain, exiting water and flying across the map

Update: Oct 26, 2020 @ 7:17pm

- Implemented check for Siamosaurus to detect nearby players in order to allow taming
- Additional checks to prevent Postosuchus from sliding while sitting
- Fixed maturation progress bar on baby Kelenken being invisible

Note: The check for Siamosaurus fixes issues taming the Ocean variant on Genesis due to how quickly Coelacanth respawn on the map. This ensures that you can trap Siamosaurus and tame it, even if Coelacanth spawn nearby. Essentially Siamosaurus will check for players within a very small range (close enough to feed it) and if its current target is an Angler, Cnidaria, Coelacanth, Piranha or Sabertooth Salmon it will not aggro to them as long as the player is within range. If Siamosaurus has recently taken damage you will need to wait a short time before it allows you to feed them.

Update: Oct 23, 2020 @ 1:30pm

- New creature variant: Skeletal Postosuchus
- New items: Skeletal Postosuchus Chibi and Skeletal Postosuchus Dino Skin
- Fixed Postosuchus and Saltasaurus Chibis appearing invisible in singleplayer
- Fixed tamed Postosuchus standing up while ally looking was enabled
- Fixed Kelenken IK not working properly

Update: Oct 12, 2020 @ 2:47pm

- Fixed tamed Siamosaurus not attacking targets when set to aggressive or neutral
- Fixed issue with Saltasaurus sliding when latched onto by a Deinonychus
- Added Deinonychus latch sockets for Massospondylus and Neovenator
- Attempted fix for Postosuchus sliding while laying down
- Postosuchus attack radius slightly increased

Update: Oct 11, 2020 @ 9:32pm

- Fixed Kelenken and Tsintaosaurus chibis t-posing

Update: Oct 11, 2020 @ 8:40pm

- Fixed Kelenken and Tsintaosaurus not dropping chibis and saddles when killed

Update: Oct 10, 2020 @ 5:45pm

- Fixed Kelenken receiving incorrect damage after being bola\'d during taming process
- Fixed Kelenken taming affinity bugging out after it had been knocked out