XCOM 2
[WOTC] Proficiency Class Plugin: Skirmisher
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Update: Nov 8, 2022 @ 5:23pm

1.2.1

  • Updated Heatsink description text so it fits in the window for Skirmisher Cohorts.

Update: Aug 21, 2021 @ 8:51pm

1.2.1

  • Corrected setting for Skirmisher Cohorts so they don't get a random XCOM row (in addition to their pre-defined XCOM row).

Update: Aug 21, 2021 @ 11:11am

1.2.0

  • Added GTS unlocks and limited, trainable non-faction Skirmisher Cohorts.
  • Unlinked all grapple abilities from the Heat mechanic. Using grapple abilities no longer removes Heat or have increased cooldown when used with no Heat. This change should make the Skirmisher's play more natural, and now that Heat can drop more than 1 unit per turn at high levels, I no longer feel this restriction is needed.

Update: Aug 2, 2021 @ 2:49pm

1.1.0

  • Moved several abilities to the main class pack to reduce dependancies among the plugins.

Update: Jan 6, 2021 @ 3:48pm

1.0.5

  • Fix for issue with Samurai class GTS unlock breaking lvl 3 proficiency bonuses.
  • Remote Start doesn't break individual concealment, but does break squad concealment. Doesn't impact Skirmishers, but changed to support other classes.
  • Several small text improvements.

Update: Dec 23, 2020 @ 9:26am

1.0.4

  • Changes to the way Heat dissipates - no longer a flat -1 Heat per turn - now the chance to lose Heat depends on the current Heat levels. Makes it easier to maintain low levels of Heat and harder to sustain very high levels.
  • Reduced the cooldown on Explosive Action and made it favor removing movement-only actions on the next turn, if available.
  • Grapple abilities now can be activated with movement-only actions.
  • Added medium-levels of hack to stat progression tables. The Skirmisher's mobility and familiarity with ADVENT technology make them great candidates for clearing objectives.

Update: Mar 8, 2020 @ 4:28pm

1.0.3

  • Fixed issue with Ripjack damage previews.

Update: Feb 11, 2020 @ 5:56pm

1.0.2

  • Fixed flipped variable values on Intimidate's debuff.
  • Fixed CCS triggering on Justice (matches Retribution's behavior now).

Update: Feb 8, 2020 @ 9:14am

1.0.1

  • Fixed issue with Heat's Damage bonus being duplicated when Rupture is applied via Rip and Tear.

Update: Feb 6, 2020 @ 8:38pm

1.0.0:

  • Initial Release!